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[VFX Graph] NullReferenceException is thrown to the Console when switchi...
[VFX Graph] NullReferenceException is thrown to the Console when switching from graph that was attached to target GO window to anoth... Read more
VFX OpenGLES3 error when compiling shaders unexpected token '#' at kerne...
Reproduction steps: 1. Open the attached project “URPIntegrationTests.zip” 2. Go to Edit > Project Settings > Player 3. In Other Se... Read more
[URP][ShaderGraph] undeclared identifier 'builtinEmissiveColor' error wh...
Repro steps: 1. Crete a new VFX 2. Create a new Visual Effect Shadergraph (old integration) 3. Open the ShaderGraph and set it to us... Read more
Editor crashes when editing VFX Graph's animation curve values
How to reproduce: 1. Open the attached project's Scene labeled "Crash" 2. Open an Animation Window (Window->Animation->Animation) 3.... Read more
Editor crashes on VFXMemorySerializerBindings::Internal_DuplicateObjects...
Reproduction steps: 1. Clone the project using GIT command line: git clone https://github.com/Unity-Technologies/SpaceshipDemo.git 2... Read more
[VFX] Extract Position from Transform on GPU returns zero
The VFXExpressionExtractPositionFromMatrix is wrong on GPU. Repro step : - Open the Matrix package - Open Scene named "Matrix" - Op... Read more
GraphicBuffer results cannot be used as inputs for exposed ShaderGraph p...
Repro steps: 1. Import the attached package in an HDRP-enabled project (or, if in a URP one, add to the shadergraph a URP target) 2.... Read more
[VFX Graph] [Shadergraph] Plugging Age into a Shadergraph property in a ...
Does not repro in Version: 2021.1.16f1.2827.13 Repros in Version: 2022.1.0a3.470 Repro steps: 1. Use a project with HDRP 2. Create a... Read more
[VFX Graph] GraphicsBuffer throws 'Error while processing VFXType' when ...
How to reproduce: 1. Open the attached project "case_1351830-Project.zip" 2. Inspect the 'CustomData.cs' file 3. Note that it's usin... Read more
[VFX Graph] Errors are thrown, gizmos are invisible and VFX Tester windo...
How to reproduce: 1. Open any VFX and add AABox property to the Blackboard 2. Select VFX GameObject in the Hierarchy 3. In Gizmos dr... Read more
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