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Crash on BatchRendererGroup::OnBeforeCulling when changing Scenes
Reproduction steps:1. Open the user’s attached project2. Open “Assets/CommonAssets/Base” Scene3. Enter the Play Mode4. In the Game V... Read more
TM_Text.textBounds force re-position of GameObjects in relation to the C...
How to reproduce:1. Open the attached “IN-17256” project2. Enter Play Mode3. Open and observe the Console window (Window → General →... Read more
Generate Lighting button is greyed out after installing Entities Graphic...
Steps: Use 2022.2.0b12 Create a new URP template project Open SampleScene Open Lighting window, make sure Auto Generate is ON Open P... Read more
[URP] Opaque Layer Mask filters out meshes that use the 31st Layer when ...
How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus the “cybercube_1 (1)” Prefab in the Sc... Read more
The Search window returns wrong types of assets when using t:prefab query
Reproduction steps: Open the “LocTable” project Press CTRL + K In the Search window type “t:prefab” Expected result: One prefab appe... Read more
Burst internal compiler error after installing Entities Graphics package
Steps: Use 2022.2.0b12 Create a new URP template project Open Package manager, click "+", select Add package by name, put "com.unity... Read more
[Oculus] Crash on SetClientVersion when entering Play mode
Reproduction steps: Open the user's attached project Enter Play mode Expected result: Play mode is loadedActual result: Crash Reprod... Read more
Standalone profiler immediately starts profiling Paused Play Mode when l...
How to reproduce:1. Open up any project2. Enter Play Mode and Pause Play Mode3. Navigate to Window > Analysis > Standalone Pro... Read more
EditorSceneManager.BackupScenes saves non-dirty scenes when entering Pla...
How to reproduce:1. Open the attached “EmptyProject” project2. Select “Window” → “Analysis” → “Profiler” in the main menu3. Enable t... Read more
[MacOS] RMB is stuck in a custom Editor window when pressing the button
How to reproduce:1. Open the user’s attached “testRightClickPressedButtonsStuck” project2. Open the “Test → Open Test Window” custom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"