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[Documentation] Configurable Joint does not break when "Break Torque" is...
How to reproduce:1. Open attached project "BreakTorqueIssue.zip" and scene "BreakTorque"2. In Hierarchy window, select "Cube"3. In I... Read more
[Input Action] Disabling/Enabling an InputAction doesn't reset it's state.
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/261 There is an issue in 0.0.7/8 when you have a ... Read more
[Performance] Massive performance loss when moving the mouse around
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/258 I have no code that references the new input ... Read more
[XR] Daydream Remote needs to be implemented
Migrated bugs from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/255 Found in editor 2018.3.0b2, package version ... Read more
Having two Scene View Windows open causes Tiles painted by dragging to b...
How to reproduce:1. Open the attached Project (tiletest.zip)2. Open the "TestScene" Scene3. Select a Tile in the Tile Palette Window... Read more
[XR] OpenVR + WMR headsets no longer fire WMR InputActions
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/251 Found with editor 2018.3.0b2 and package vers... Read more
[XR] Haptics don't work
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/250https://github.com/Unity-Technologies/InputSys... Read more
[XR] OpenVR 2D axis issues
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/249 Editor 2018.3.0b2Package 0.0.7-preview Steps ... Read more
[Input Action] Action binding doesn't refresh with ApplyBindingOverride(...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/247 I want a way to let users select a different ... Read more
[HDRP] Can't access radial dial/button to open asset browser for Materia...
Can't access radial dial/button to open asset browser for Materials on Layered Lit Material Found in Unity 2018.3.0b6 with SRP packa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open