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Not Reproducible
Votes
0
Found in [Package]
0.0.9-preview
Issue ID
1093810
Regression
No
[Input Action] Disabling/Enabling an InputAction doesn't reset it's state.
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/261
There is an issue in 0.0.7/8 when you have a Press and Release InputAction (in my case a member, not an asset):
1. Press the key
2. Disable the InputAction
3. Release the key
4. Enable the InputAction
The next press of that key doesn't fire the InputAction::started event (presumably because it's being held in some sort of buffer of pressed buttons).
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