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Not Reproducible

Votes

0

Found in [Package]

0.0.9-preview

Issue ID

1093810

Regression

No

[Input Action] Disabling/Enabling an InputAction doesn't reset it's state.

Package: Input System

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Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/261

There is an issue in 0.0.7/8 when you have a Press and Release InputAction (in my case a member, not an asset):

1. Press the key
2. Disable the InputAction
3. Release the key
4. Enable the InputAction

The next press of that key doesn't fire the InputAction::started event (presumably because it's being held in some sort of buffer of pressed buttons).

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