Search Issue Tracker

0
votes
Fixed

[UI Builder] Selector names that contain more than 24 symbols are not fu...

-

Oct 19, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open the “test.uxml” file3. Observe the 3rd Selector name in the StyleSheets ... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

-

Oct 19, 2022

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps:1. Download the attached project "Simulation-Foundation-devin-bug-report"2. Download the attached "forTesting.zip... Read more

0
votes
Fixed

Crash on Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected when passi...

-

Jun 09, 2022

-

Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Open Assets/Scenes/SampleScene3. Click on the FloorNode GameObject Expected... Read more

3
votes
Fixed

Creating a mesh in Play Mode causes an "abnormal mesh bounds" error

-

Jun 14, 2022

-

Version/s: 2020.3.4f1, 2020.3.33f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a10, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Enter Play mode Expected result: No error messageActual result: Error messa... Read more

1
votes
Duplicate

Scene view performance rapidly drops when the Inspector window is opened...

-

Jun 14, 2022

-

Version/s: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2, 2023.2.0a1

How to reproduce:1. Open the attached "case_1391021" project2. Open the "MyScene" Scene3. Open the "Window -> Analysis -> Prof... Read more

0
votes
Feature Request

Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...

-

Jun 14, 2022

-

Version/s: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.2.0a1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Profiler (Window -> Analysis -&gt... Read more

0
votes
Duplicate

Model skin weights are not evaluated when editing them in Paused Game view

-

Jun 14, 2022

-

Version/s: 2019.3.12f1, 2020.1.0b7, 2020.2.0a9, 2023.2.0a1

To reproduce:1. Open up 'SkinWeightsBugRepro.zip' attached project2. Enter Game view and then Pause it3. In Hierarchy search for 'jn... Read more

7
votes
Won't Fix

Representation of LOD Group bounds are displayed not fully containing sh...

-

Jun 14, 2022

-

Version/s: 2018.4.26f1, 2019.4.8f1, 2020.1.2f1, 2020.2.0a20, 2023.2.0a1

How to reproduce:1. Open attached project "LODGroupBounds.zip"2. Open "WrongLODGroupBounds" scene3. Open Scene Window4. Select "Wron... Read more

0
votes
Active

half point precision causes stutter in shader

Package: Shader Graph

-

Oct 19, 2022

-

Version/s: 12.1.5, 12.1.6, 14.0.3

When using Half point precision on the Android platform in 2021/2022, the time node causes stutter {}after a couple of minutes{}. Th... Read more

0
votes
Fixed

Scene template's dependencies are not shown if there's only one dependency

-

May 31, 2022

-

Version/s: 2021.3.3f1, 2023.2.0a1

How to reproduce:1. Open the attached "SceneTemplates" project2. Open the "Scenes" folder in the Project window3. Click on the "Samp... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.