Search Issue Tracker
A memory leak happens when a project has corrupted .meta files.
Reproduction steps:1. Open the attached project with argument “-diag-temp-memory-leak-validation”2. Inspect the Console window Expec... Read more
Crash on profiling::ProfilerUnsafeUtility::BeginSample when exiting Play...
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. In Game View, click “Start Simulating”4. In Game View, cl... Read more
[iOS] Depth texture is not being rendered on iOS
How to reproduce:1. Download and open the attached project2. Build and deploy to iOS3. Press the "Render" button Expected outcome: A... Read more
Crash on TilemapCollider2D::PreparePolygonFromTile when opening scene
Reproduction steps:1. Open the attached user's project2. Open scene "Scenes/4_Pacman" Expected result: The scene is openedActual res... Read more
“The type or namespace name 'Entities' does not exist in the namespace '...
How to reproduce:1. Open the attached user project2. Observe the Console Expected result: No errors in the ConsoleActual result: “Th... Read more
[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more
"Build Task UpdateBundleObjectLayout failed with exception" thrown when ...
How to reproduce:1. Open the attached project "Test_2021.zip"2. Run Test>SBP Build Expected results: No errors thrown in the Cons... Read more
Underscore is not visible in Graph Inspector when System Font is active
To reproduce:1. Open the project “KADview”2. Make sure System Font is active (Unity → Preferences → General → Editor Font)3. Open th... Read more
Shader Graph’s generated material is not duplicated when using shortcuts
Reproduction steps:1. Open user’s attached project2. Select Assets/Models/DiceGraph and expand it3. Select DiceGraph Shader Graph ge... Read more
Shader Graph invalid Reference name auto-generation with a double unders...
Reproduction steps:1. Open the attached project2. Open "Assets/Naming test" Shader Graph3. Create new Property and name it “name _so... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code