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Fixed

Fixed in 2020.3.46f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b3, 2023.2.0a1

Votes

0

Found in

2019.4.39f1

2020.3.35f1

2021.3.4f1

2022.1.3f1

2022.2.0a16

2023.2.0a1

Issue ID

UUM-4614

Regression

No

Crash on Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected when passing null to Unwrapping.GenerateSecondaryUVSet

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Reproduction steps:
1. Open the user's attached project
2. Open Assets/Scenes/SampleScene
3. Click on the FloorNode GameObject

Expected result: GameObject is selected
Actual result: The Editor crashes

Reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16

Reproducible on: Windows 10, Windows 11

First lines of stacktrace:
0x00007ff7ce60011f (Unity) Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected
0x00000261cbd6b20d (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Unwrapping:GeneratePerTriangleUVImpl_Injected (UnityEngine.Mesh,UnityEditor.UnwrapParam&)
0x00000261cbd6b16b (Mono JIT Code) UnityEditor.Unwrapping:GeneratePerTriangleUVImpl (UnityEngine.Mesh,UnityEditor.UnwrapParam)
0x00000261cbd6b113 (Mono JIT Code) UnityEditor.Unwrapping:GeneratePerTriangleUV (UnityEngine.Mesh,UnityEditor.UnwrapParam)
0x00000261cbd6af73 (Mono JIT Code) UnityEditor.Unwrapping:GeneratePerTriangleUV (UnityEngine.Mesh)

  1. Resolution Note (fix version 2022.2.7f1):

    Fixed in 2022.2.7f1

  2. Resolution Note (fix version 2021.3.19f1):

    Fixed in 2021.3.19f1

  3. Resolution Note (fix version 2020.3.46f1):

    Fixed in 2020.3.46f1

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