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Fixed in 2020.3.46f1
Fixed in 2020.3.X, 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a1
Votes
0
Found in
2019.4.39f1
2020.3.35f1
2021.3.4f1
2022.1.3f1
2022.2.0a16
2023.2.0a1
Issue ID
UUM-4614
Regression
No
Crash on Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected when passing null to Unwrapping.GenerateSecondaryUVSet
Reproduction steps:
1. Open the user's attached project
2. Open Assets/Scenes/SampleScene
3. Click on the FloorNode GameObject
Expected result: GameObject is selected
Actual result: The Editor crashes
Reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16
Reproducible on: Windows 10, Windows 11
First lines of stacktrace:
0x00007ff7ce60011f (Unity) Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected
0x00000261cbd6b20d (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Unwrapping:GeneratePerTriangleUVImpl_Injected (UnityEngine.Mesh,UnityEditor.UnwrapParam&)
0x00000261cbd6b16b (Mono JIT Code) UnityEditor.Unwrapping:GeneratePerTriangleUVImpl (UnityEngine.Mesh,UnityEditor.UnwrapParam)
0x00000261cbd6b113 (Mono JIT Code) UnityEditor.Unwrapping:GeneratePerTriangleUV (UnityEngine.Mesh,UnityEditor.UnwrapParam)
0x00000261cbd6af73 (Mono JIT Code) UnityEditor.Unwrapping:GeneratePerTriangleUV (UnityEngine.Mesh)
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Resolution Note (fix version 2022.2):
Fixed in 2022.2.7f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.19f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.46f1