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Changes made to the Shader Graph are not saved when "NullReferenceExcept...
How to reproduce:1. Open the attached project "SGRefactor.zip"2. Open Assets/ShaderGraph/UnlitGraph.shadergraph3. Change "Built-in" ... Read more
Crash on Transform::GetTransformAccess() when undoing the action of addi...
PR [https://github.cds.internal.unity3d.com/unity/2d/pull/2191] For testing, also checkhttps://jira.unity3d.com/browse/UUM-13814 Rep... Read more
Materials using ShaderGraph are not displayed by Pixel Perfect Camera wh...
To reproduce:1. Open the project “Wrong ScreenPosition scale”2. Open the “TestScene” (Assets → Scenes)3. Enter Play mode Expected re... Read more
Cinemachine Virtual Camera Transform and FOV are changed when recompilin...
How to reproduce:1. Open the attached project “IN_15838.zip”2. Open the “SampleScene” Scene in Scenes and observe “CM vcam1” FOV3. E... Read more
Scene focus incorrectly focuses on an GameObject when the GameObject has...
Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/SampleScene” scene3. In the Hierarchy window select “Cube” Gam... Read more
ParticleSystem does not add all particles when a large number of Particl...
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene” scene2. Enter Play mode3. Inspect the Cons... Read more
iOS launch screen changes aren't reflected in the build until editor reload
Steps to reproduce: Open a new Unity project Switch to iOS Open Splash Image settings (Project Settings/Player/Splash Image) and cha... Read more
[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...
Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce:1. Open th... Read more
Editor gets stuck when scrolling through the Reoredable List
Reproduction steps: Open the attached project (“ScrollBug.zip“) Select Assets/Data/LootTable In the Inspector expand list “Types“ Sc... Read more
IL2CPP Build fails when UniTask variable is declared in the struct
Reproduction steps: Open the attached project (“IL2CPPUniTaskBug.zip“) Select Scene Assets/Scenes/SampleScene Build Project File>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code