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The "RunStarted" callback method is not invoked when using the "TestRunC...
Reproduction steps:1. Open the attached project2. Open Window → General → Test Runner3. In the Test Runner window select EditMode an... Read more
Lightmap Parameters Asset UI layout has regressed
Steps to reproduce: Open the attached project (LightmapParametersUI-Bug01.zip) Select the LightmapParameters asset Expected result: ... Read more
Crash with VCCache::GetEntry when trying to access Perforce API in a scr...
Reproduction steps:1. Open the attached project2. If the Editor does not crash, close it3. Edit the "Assets/TestAsset.test" file in ... Read more
A memory leak happens when a project has corrupted .meta files.
Reproduction steps:1. Open the attached project with argument “-diag-temp-memory-leak-validation”2. Inspect the Console window Expec... Read more
Crash on profiling::ProfilerUnsafeUtility::BeginSample when exiting Play...
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. In Game View, click “Start Simulating”4. In Game View, cl... Read more
[iOS] Depth texture is not being rendered on iOS
How to reproduce:1. Download and open the attached project2. Build and deploy to iOS3. Press the "Render" button Expected outcome: A... Read more
Crash on TilemapCollider2D::PreparePolygonFromTile when opening scene
Reproduction steps:1. Open the attached user's project2. Open scene "Scenes/4_Pacman" Expected result: The scene is openedActual res... Read more
“The type or namespace name 'Entities' does not exist in the namespace '...
How to reproduce:1. Open the attached user project2. Observe the Console Expected result: No errors in the ConsoleActual result: “Th... Read more
[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more
"Build Task UpdateBundleObjectLayout failed with exception" thrown when ...
How to reproduce:1. Open the attached project "Test_2021.zip"2. Run Test>SBP Build Expected results: No errors thrown in the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved