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Crash on _SimulationFilterShader or PhysicsManager::ProcessTriggerEnterE...
How to reproduce:1. Open the "Breakable_Crash.zip" project2. Open the "SimpleCity.unity" scene3. Enter Play Mode4. In Scene view Dra... Read more
Project file has no matching compilation unit
Project file has no matching compilation unit 1. What happenedThe following error is thrown:NotSupportedException: Visual Studio Too... Read more
Windows Standalone IL2CPP installer contains full PDBs
They should only contain stripped PDBs. For instance, Editor\Data\PlaybackEngines\windowsstandalonesupport\Variations\win32_developm... Read more
Console Warnings For Duplicate GUIDs For Plugins Shipped In Packages
End users and Unity employees have reported the presence of console messages that warn of duplicate GUIDs. This is caused by the way... Read more
A Toggle.text not displayed when instantiated from a uxml file
Steps to reproduce:1. Open user attached project2. From the context menu open 'BUG REPORT' Expected behaviour: Toggle with text crea... Read more
Image not rendering correctly in Play Mode when selected Tight Mesh Type
How to reproduce:1. Open user-submitted project (SpritePackerTest.zip)2. Open "SampleScene"3. Select "Icon_Gems"(Assets/Common/Image... Read more
UI Text gets out of Rect Transform bounds when using a Custom Font and V...
To reproduce:1. Open the user's attached project2. Play the "Test" scene3. Select the "Text" object in the Hierarchy Expected result... Read more
[Mobile] MeshSkinning.SkinOnGPU doesn't show up in the profiler
Reproduction steps:1. Open the attached project.2. Set graphics API to OpenGLES3 in the Player Settings.3. Toggle on GPU Skinning ch... Read more
InputField component does not support Chinese input partially
How to reproduce:1. Open user-submitted project project.zip2. Open Scene “Scene”3. Make sure that Chinese Language keyboard layout i... Read more
Exclusive fullscreen mode doesn't change the resolution of the monitor t...
To reproduce: 1. In a new project, in Player settings, change the Fullscreen Mode to Exclusive Fullscreen2. Build and run for Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons