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[2020.3][MacOS] Pressed key gets duplicated when printing it with “Input...
How to reproduce:1. Build And Run the user’s attached project2. Press any key and observe the result Expected result: The pressed ke... Read more
Editor window is resized when switching between Editor Modes
Reproduction steps: Open the user attached project Resize the Editor window Click Test → Switch to Example Mode Expected result: Edi... Read more
[Windows] Additional Entities bundles aren't created when using a Volume...
How to reproduce:1. Open the user-attached project2. Select the “TestSceneBuild” Build Configuration asset (Assets folder)3. Press t... Read more
"Unknown error occurred..." is thrown when opening an empty Scene
How to reproduce:1. Open the user-attached project2. Open the “MainMenu” Scene3. Open the Console window Expected result: Detailed e... Read more
Tooltip prefix is ignored when used with UnityEvent
How to reproduce:1. Open the attached “IN-17777.zip” project2. Open the “SampleScene” Scene3. Select the “GameObject” GameObject in ... Read more
SerializeReference working incorrectly when using Prefab Variant
Reproduction steps: Open the attached project(“VarianSerializationBug.zip“) Select Scene Assets/Scenes/SampleScene Select Assets/Var... Read more
IMGUIContainer in ScrollView causes flickering
Some flickering occurs when having IMGUIContainers in the scrollview. This is likely caused by the fact that now the layout of scrol... Read more
[BiRP SG] Built-In Shader Graph's Emission input doesn't contribute to GI
Reproduction steps:1. Open user attached Project2. Edit the Shader Emissive Color property to have the reference name _EmissionColor... Read more
Double clicking console log creates .sln file in version 11.00 instead o...
Reproduction steps:1. Open attached project "ReproProject"2. Open "SampleScene" Scene in the Scenes folder3. Open Console Window4. T... Read more
Test Runner drop down menu doesn't have "Disable playmode tests for all ...
Reproduction steps:1. Open the user's attached project2. Open Test Runner (Window -> General -> Test Runner)3. Open {Project f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open