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DontDestroyOnLoad destroys GameObject in the build when the game is buil...
How to reproduce:1. Open user's project2. Play the scene3. Type user: admin, password: admin and press LoginA new scene should load,... Read more
Procedurally generated terrain is causing crashes in CopyNormal upon ope...
To reproduce: 1. Open the attached project (Wispell.zip) Reproduced in 2017.1.4p2, 2017.2.3p2, 2017.3.2f1, 2017.4.6f1, 2018.1.7f1, 2... Read more
[HDRP + Nested prefabs] Isolation mode with template renders incorrectly
Steps1. Create a new project with the HD template2. create a prefab of some of the props in the scene3. enter isolation mode and see... Read more
[HDRP + Nested prefabs] Cannot drag/drop to create a prefab anymore
I was unable to drag/drop prefabs into my project window from scene view (with this certain project only) like before. Steps:1. Down... Read more
[Android] Uniform array dynamic indexing not working in vertex shader on...
Steps to reproduce:1. Open user attached project2. Build and deploy to device3. Inspect game objects Expected behaviour: All GO's ar... Read more
Switching Build Target to WebGL results with crash in mono_class_array_e...
Steps to reproduce:1. Open user-submitted project "gamebois.zip"2. Go to Build Settings (File->Build Settings)3. Switch to WebGL ... Read more
[iOS] Delay when disabling a game object on game launch
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device. Actual behavior:- A character object will appe... Read more
UI is not affected by Post Processing Stack effects
To reproduce: 1. Open the attached project (ImageEffectsUI.zip)2. Observe that the UI is not affected by the image effects3. Change ... Read more
[Linux Editor] can't import certain wav files
-e: see title, error is thrown--fails on 2017.4.6, 2018.1.6, 2018.2b10--works on Windows in all versions -repro:--open attached proj... Read more
[Anima2D] In "SpriteMesh Editor" window, shift key triggers new vertex c...
How to reproduce:1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"2. In Hierarchy window, select "LeftFoot" o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks