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The game window view is not rendered when Scene window rendering is not ...
Reproduction steps:1. Open the user’s attached project2. Inspect the Game window Expected result: The Game view is rendered underwat... Read more
"Unable to find internal function `System.Buffer::InternalMemcpy`" error...
How to reproduce:1. Open the attached project “IN_14611”2. Open the SampleScene in Scenes3. Enter Play Mode4. Observe the Console Ex... Read more
ProBuilder.HierarchyListener takes a long time to finish when entering P...
Reproduction steps:1. Open the user’s attached project2. Open Window → Analysis → Profiler3. In the Profiler window set the Target t... Read more
[Backport] [iOS] NPOT textures without compression uses more memory than...
To reproduce:1. Open users attached project "test.zip"2. Open "SampleScene.unity" scene3. Select the Main Camera game object from th... Read more
WebGL build freezes when the build runs into NullReferenceException
Reproduction steps:1. Open the user’s attached project2. Go to Files → Build Settings3. Make sure that the selected Platform is WebG... Read more
ArgumentOutOfRangeException is thrown when renaming the Game view window...
How to reproduce:1. Open the user’s attached “TestGameWindowTitle”2. Click the “Test → Rename game view title to Hello” button in th... Read more
Build fails to compile due to a Shader error when using URP or HDRP pack...
Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Go to File > Build Se... Read more
Unity Editor crashes on keywords::LocalKeywordState::LocalKeywordState w...
Steps to reproduce:1. Open the attached project “UnityCrash.zip“2. Open Window > General > Test Runner3. Run all tests in the ... Read more
Generic ScriptableObjects are not filtered when opening Object picker
Reproduction steps:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene3. In the Hierarchy window select “Example Ob... Read more
InputEvent is triggered when using SetValueWithoutNotify
How to reproduce:1. Open the attached “My project” project2. Enter Play Mode3. Click on the “Button” button4. Observe the Console Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open