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Won't Fix
Votes
0
Found in [Package]
5.0.6
Issue ID
PBLD-36
Regression
No
ProBuilder.HierarchyListener takes a long time to finish when entering Play mode
Reproduction steps:
1. Open the user’s attached project
2. Open Window → Analysis → Profiler
3. In the Profiler window set the Target to Edit mode and start recording
4. Enter Play mode
5. Stop recording in the Profiler window
6. Change the selection from Timeline to Hierarchy
7. In search type HierarchyListener
8. Look for a callstack named “EditorApplication.delayCall: callback in UnityEditor.ProBuilder.HierarchyListener”
Expected result: The callstack does not take more than 80 ms to finish
Actual result: The callstack takes more than 200 ms to finish
Reproducible with: 5.0.6 (2022.1.18f1)
Not reproducible with: 5.0.6 (2020.3.40f1, 2021.3.11f1, 2022.2.0b9, 2023.1.0a12)
Reproducible on: macOS 12.6
Note: The reproduction depends on the editor’s version
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Resolution Note:
Won't fix as the issue does not seem to be ProBuilder related and the bug seems to have already been addressed in the editor as I confirmed that it does not reproduce on the 21.3 LTS and 22.2 editors.