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The inspector window scrolls up to the top when scripts are reloaded
Reproduction steps: Open the user’s attached project In the Project window go to Assets and open “FeetCheck.cs” In Hierarchy go to M... Read more
[SRP] Canvas doesn't rotate to face the camera when using “beginCameraRe...
How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. In the Hierarchy window select the “Main Camera” GameObject... Read more
Partial MonoBehaviour script can not be attached to a GameObject when an...
How to reproduce:1. Open the attached project (Part.zip)2. In the Project panel navigate to the "Scripts" folder3. Drag the "Part" s... Read more
Apple Silicon editor LSA defaults to CPULM
We do not support the CPULM on Apple Silicon (M1/M2) but the default LSA on those architectures is still the CPULM. This has led to ... Read more
”XboxOneGamepad” is misspelled in files from the Input System package
How to reproduce:1. Open the attached project “Inputsystem.zip”2. Open “Gamepad.md” in a text editor3. Look for ”XboxOneGamepad” and... Read more
"A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeli...
How to reproduce:1. Open the attached project "ECSSurvivor2020.zip"2. Open Assets/Scenes/SampleScene.unity Expected results: No erro... Read more
Position, Rotation and Scale of Prefabs can be manipulated in Context us...
How to reproduce:1. Open up any project2. Create gameObject "Cube" in Hierarchy3. Drag the gameObject to the Project Browser to make... Read more
Scale cannot be changed of Prefabs in Context with the "Scale" Transform...
How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more
Xbox controller's View and Share buttons are not registered correctly wh...
How to reproduce: Open the attached project “IN-16317.zip“ Open the “Assets/New Controls.inputactions” Expand the “New action“ under... Read more
[2020.3] Undo skips a value when used on values with [CustomEditor]
How to reproduce:1. Open the user-attached project2. Open the “SampleScene” Scene3. Select the Cube GameObject in the Scene4. Change... Read more
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