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Won't Fix

Unknown (hidden) 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X

Votes

0

Found in

2020.3.40f1

2021.3.12f1

2022.1.20f1

2022.2.0b11

2023.1.0a14

Issue ID

UUM-16727

Regression

No

[SRP] Canvas doesn't rotate to face the camera when using “beginCameraRendering”

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How to reproduce:
1. Open the user’s attached project
2. Enter Play Mode
3. In the Hierarchy window select the “Main Camera” GameObject
4. In the Inspector window change the rotation of the Y-axis
5. Observe the Game window

Expected result: Canvas containing a square rotates and faces the camera view
Actual result: Canvas containing a square doesn’t rotate and is not facing the camera view

Reproducible with: 10.10.0 (2020.3.40f1), 12.1.7 (2021.3.12f1), 13.1.8 (2022.1.20f1), 14.0.3 (2022.2.0b11), 15.0.1 (2023.1.0a14)

Notes:
- The issue is not reproducible in the “Main Camera” preview window (the canvas is rotating)
- The issue is not reproducible when the same script is attached to the “GameObject” GameObject (a grey plane)
- Not reproducible in the Built-in RP

  1. Resolution Note:

    The UI system emits a draw command once in the frame. When trying to change the transform multiple times in one frame only the last change will be visible. This is by design and won't be changed.

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