Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.8f1
Issue ID
UUM-16730
Regression
No
"A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeline/Lit", but the shader is either not compatible with Hybrid Renderer V2" error thrown when URP/Lit material is used in a SubScene
How to reproduce:
1. Open the attached project "ECSSurvivor2020.zip"
2. Open Assets/Scenes/SampleScene.unity
Expected results: No errors in the Console window
Actual results: "A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeline/Lit", but the shader is either not compatible with Hybrid Renderer V2" error in the Console window
Reproducible with: 0.51.1-preview.21 (2020.3.38f1, 2021.3.8f1)
Reproducible on: Windows 10
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Resolution Note:
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