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Won't Fix

Votes

0

Found in

2021.3.8f1

Issue ID

UUM-16730

Regression

No

"A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeline/Lit", but the shader is either not compatible with Hybrid Renderer V2" error thrown when URP/Lit material is used in a SubScene

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How to reproduce:
1. Open the attached project "ECSSurvivor2020.zip"
2. Open Assets/Scenes/SampleScene.unity

Expected results: No errors in the Console window
Actual results: "A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeline/Lit", but the shader is either not compatible with Hybrid Renderer V2" error in the Console window

Reproducible with: 0.51.1-preview.21 (2020.3.38f1, 2021.3.8f1)

Reproducible on: Windows 10

  1. Resolution Note:

    We were not able to reproduce this issue. Please try with the latest version and re-open if this is still happening.

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