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Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don'...
Steps to reproduce: Open any HDRP Project Navigate to Project Settings > HDRP Global Settings/Graphics (Depending on Stream) to o... Read more
Memory usage rapidly rises when changing colors in the color wheel
Reproduction steps:1. Open the attached “repro-project“2. Navigate to the Hierarchy window, right-click, and select Effects → Trail ... Read more
The Scene View becomes gray and "NullReferenceException" errors are thro...
Reproduction steps:1. Install RenderDoc and open it2. Open the “ReproProject“ project3. Right-Click on the Scene View tab4. Press th... Read more
Race condition in DefferedResolutionOfBindings
There is a potential race condition in DefferedResolutionOfBindings [https://github.com/Unity-Technologies/InputSystem/blob/ab1b38a7... Read more
[Android] With the latest Unity 6 editor, default APK permissions are no...
Steps to reproduce: Repro steps:1. Create a new project and a new empty scene2. Build an APK with Unity 6000.0.0b11 and XR Plugin Mg... Read more
[Player Settings] [Common] [Rendering] - Color Space value should get ap...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add player settings to it (press Customize Player... Read more
[Player Settings] [WebGL] [Rendering] - Texture Compression Format shoul...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new WebGL build profile and add player settings to it 3. Change Tex... Read more
[Player Settings] [Common] [Rendering] - Auto Graphics API should be cha...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize Play... Read more
[Player Settings] [Common] [Scripting Compilation] - Update scripting de...
Steps to reproduce: 1. Open Files > Build Profiles 2. Create a build profile, make it active (press Switch Profile) 3. Add player... Read more
[Player Settings] [Common] [Rendering] - Color Gamut value should be cha...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add player settings to it (press Customize Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler