Search Issue Tracker
By Design
Votes
0
Found in
2020.3.39f1
2021.3.11f1
2022.1.20f1
2022.2.0b11
2023.1.0a14
Issue ID
UUM-16732
Regression
No
Scale cannot be changed of Prefabs in Context with the "Scale" Transform Tool or by Transform Component
How to reproduce:
1. Open up the attached project
2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab Context View
3. Try and select the "Scale" Transform tool in the Scene View or change values of Transform in the Inspector to manipulate the Prefab
Expected result: "Scale" Transform tool is enabled and Scale can be changed in the Inspector in the Transform Component
Actual result: Prefabs Scale cannot be manipulated
Reproduces with: 2020.3.39f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
Resolution Note:
When entering Prefab Mode in Context with a Prefab instance that has a Scale override then we deliberately disable editing of the Scale values. If we allowed editing the scale in Prefab Mode here in Context then the scale would 'pop' back when exiting Prefab Mode because the Prefab Instance is overriden.