Search Issue Tracker
Baking Lightmaps with 4096 Atlas Size Do Not Generate Lightmaps in 4096 ...
When Atlas Size of lightmaps are set to 4096 under Baked GI tab, Unity generates 4K maps and stores the information but by default, ... Read more
Unity exceptions in asynchronous methods called from UdpClient are not h...
Reproduction steps:1. Open the "Server.zip" project in VS and start the server2. Open the "bug.zip" project3. Open the only scene4. ... Read more
[Command] functions used by Invoke are called locally
Reproduction steps:1. Open project attached.2. Open scene "Main" from folder "Scene".3. Make 2 game clients:3.1. First one by using ... Read more
Index error while creating a new project
How to reproduce: 1. Open attached project "case_846859-repro.zip"2. Go to File -> New Project -> Create project3. Observe the... Read more
[DX12] Title crashes when entering (exclusive) fullscreen mode
Reproduction steps:1. Open any project2. Enable exclusive sullscreen in "Resolution and Presentation" tab in Player settings3. Run u... Read more
Errors in the console when displaying Particle System Curves
Errors in the console when displaying Particle System Curves Getting 2 NullReferenceException + 1 Texture has out of range width / h... Read more
[WSA] Exception when deploying: Run-Time Check Failure #2 - Stack around...
Steps to reproduce:1. Create a new Unity project2. Build for WSA Windows 8.1 SDK3. Open VS solution4. Deploy on device with touch in... Read more
Webviews are slow to load on mac os 10.12
Steps to reproduce : - open the Asset Store and Services Window- maximize another window e.g Project Browser using Shift + Space- us... Read more
[Android] [GearVR] Anomalous performance with Snapdragon 820 SGS7 devices
How to reproduce:1. Open user's attached project2. Open scene 'TestScene'3. Add devices osig file to Assets/plugins/Android/assets4.... Read more
UI Canvas doesn't scale when changing the plane distance
Reproduction steps:1. Open the attached project in Unity2. Select the Canvas element in the hierarchy3. Change the "Plane Distance" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used