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[Input Debugger] Input Debugger does not re-connect properly
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/70https://github.com/Unity-Technologies/InputSyst... Read more
[Cross-Platform] After domain reload, sometimes all devices disappear
Migrated from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/39https://github.com/Unity-Technologies/InputSystem/i... Read more
[Keyboard] Keyboard.onTextInput does not report delete
Migrated from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/23 Keyboard.onTextInput does not report the delete ke... Read more
[XR][Android] Draw Call VR performance regression across all mobile devi...
Steps to reproduce:1. Open user attached project2. Integrate the Oculus Utilites package (https://developer.oculus.com/downloads/pac... Read more
[Anima2D] (IK) incompatibility with Prefab Isolation Mode - target bones...
Steps to reproduce:1. Open QA attached project2. "02 Level 01" scene and select the Mummy game object3. Play the animation and obser... Read more
TrackAssets in namespaces reports a Warning when a track is added to a T...
To reproduce: 1. Download the attached project "_TEST DS2 2018.2.5.zip" and open in Unity2. Open Timeline window3. Create Empty game... Read more
GameObject Component's serialized class drop down field does not update ...
How to reproduce:1. Open user attached project ("PropertyDrawerBug")2. Open "SampleScene" Scene3. Select "MyObject" in the Hierarchy... Read more
Editor crashes on StripPrefabObjectsWhichAreNotReferenced after adding M...
Steps to reproduce:1. Open attached Unity project2. Open "GameObject" prefab in Prefab Mode3. Add a Mesh Renderer component to it in... Read more
[Windows] Ping class does not work with IPv6 numerical or AAAA addresses
How to reproduce:1. Open attached project "PingTest.zip" and scene "Ping"2. In Project window, open "TestPing" script3. Change 25th ... Read more
Audio loading with UnityWebRequest returns 0 channels in WebGL
To reproduce:1) Open attached project and scene (corrected one with scene saved)2) Play it on Editor3) Press the button and upload a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation