Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0a2
2018.2.11f1
Issue ID
1091414
Regression
Yes
GameObject Component's serialized class drop down field does not update Inspector window UI when expanded/collapsed
How to reproduce:
1. Open user attached project ("PropertyDrawerBug")
2. Open "SampleScene" Scene
3. Select "MyObject" in the Hierarchy
4. Open Inspector window and expand/collapse the "MyObject" component's "MyScript" dropdown option field multiple times
-- "MyScript" drop down field overlaps "Audio Source Component
Expected: Inspector window UI is updated synchronically with drop down field
Actual: Inspector window UI and drop down field changes are desynchronized
Reproduced with: 2018.2.0a2, 2018.2.20f1
Not reproduced with: 2017.4.18f1, 2018.2.0a1
Fixed in: 2018.3.0a1, 2019.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
Add comment