Search Issue Tracker
Shader Graph - Input fields in the Slider Node expand when long values a...
All input fields in the Slider Node currently expand to accomodate their contents, which causes the node to change size. This is esp... Read more
Error message - Asset import did not unload metadata path. This will lea...
Reproduction steps: 1) Add a model to a project, or open the attached project2) Click the model (Rio) in the project window3) Click ... Read more
[HUB] Unable to open existing projects when manually loading license and...
Unable to open existing projects when manually load license and Unity editor exits without the bug reporter after opening manage lic... Read more
Shader Graph - The Main Preview isn't cleared properly when HDR is turne...
If you have HDR turned on in the render pipeline, the main preview of the material in Shader Graph won't be cleared properly when zo... Read more
"EditorUtility.scriptCompilationFailed" not flagging Package compilation...
Reproduction steps: 1. Open "Samples.zip" project2. Re-Open project3. Run Editor Tests Expected Result: Editor Tests don't run, beca... Read more
[GPU PLM] Artifacts are visible after a bake when a directional light is...
Steps to reproduce: 1. Open CornellBox scene2. In the Hierarchy panel, make sure that DirectionalLight is enabled3. Baked the lighti... Read more
[GPU PLM] Directionality artifacts are visible when bounce count is set ...
Steps to reproduce: 1. Open CornellBox scene (link in the comments)2. In the Lighting Settings window set number of bounces to None3... Read more
[WebGL] Switching to full-screen causes WebGL player freeze
Switching to full-screen causes WebGL player freeze, and stays frozen even when switched back to windowed mode Steps to Reproduce:1.... Read more
If "Marshal.PtrToStructure()" raises an exception, the Editor crashes
Reproduction steps: 1. Open "MarshallingSample.zip" project2. Enter Playmode Expected Result: Playmode enters successfullyActual Res... Read more
"Invalid SortingGroup index set in Renderer" after removing Sorting Grou...
To reproduce:1. Open attached project "SortingGroupAssertion.zip"2. Open "Group1" prefab in Prefab mode3. Remove the Sorting Group c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code