Search Issue Tracker
"Revert All" button is disabled in the Overrides dropdown menu when havi...
How to reproduce:1. Open the user’s attached project2. In the Hierarchy select the “PrefabInstance” GameObject3. In the Inspector cl... Read more
UI doesn't render List contents when using GUIUtility.ScaleAroundPivot
How to reproduce:1. Open the attached project "project-2020.zip"2. Open Assets/Scenes/SampleScene.unity3. Select SampleScene>Demo... Read more
Crash on InputDeviceIOCTL when closing Unity editor
Reproduction steps:1. Open the user’s attached project2. Enter Play mode3. Close Unity Editor Expected result: Editor closes success... Read more
[Android] Rewind button doesn't skip to the previous frame when video is...
How to reproduce:1. Open the user's attached "NewVideoPlayer-TestProject-master.zip" project2. Build and Run it for the Android Plat... Read more
Item list in the Signal Reciever component breaks when more than 1 item ...
Steps to reproduce:1. Open the attached project “IN-4094.zip“2. Open Assets/Scenes/SampleScene.unity3. In the Hierarchy window selec... Read more
ArgumentOutOfRangeException errors in the Console when removing items fr...
Reproduction steps: Open the attached project Create “MyAsset” Asset (Assets > Create > Create MyAsset) Add a few items to the... Read more
Shadow artifacts when using the Lightmaps to generate Lighting
Reproduction steps: Open the attached project Enable the “Auto Generate” setting in the Lighting window (Window > Rendering > ... Read more
Animation is not playing when the GameObject is not selected and the Sce...
Reproduction steps: Open the attached project Open the “/Assets/SampleScene.unity” Scene Open the Scene View and the Game View side ... Read more
Editor crashes on AnimationMode.SamplePlayableGraph when model has Optim...
Reproduction steps:1. Open user attached project2. Click “Male Dancer Dummy” GameObject3. In the Inspector Window, under the “Animat... Read more
Incorrectly culled polygons and apparent gaps are seen in the ocean when...
Reproduction steps: Open the attached project Open the “/Assets/Test.unity” Scene Enter the Play Mode Observe the left side of the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled