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Fixed in 2023.2.0a11
Fixed in 2023.2.X, 2023.3.X, 2023.3.0a1
Votes
0
Found in
2020.3.37f1
2021.3.7f1
2022.1.12f1
2022.2.0b3
2023.1.0a5
2023.2.0a1
2023.3.0a3
Issue ID
UUM-10811
Regression
No
Editor crashes on AnimationMode.SamplePlayableGraph when model has Optimized Hierarchy
Reproduction steps:
1. Open user attached project
2. Click “Male Dancer Dummy” GameObject
3. In the Inspector Window, under the “Animation Script” Component click the “Start” button.
Expected result: “Male Dancer Dummy” starts its dancing animation
Actual result: Unity Editor crashes
Reproducible with: 2020.3.37f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a5
Reproducible on: Windows 10 Pro 21H2
First lines of the stack trace:
{noformat}0x00007ff7b0bc3731 (Unity) Animator::WriteStep
0x00007ff7b0bbacd3 (Unity) Animator::Sample
0x00007ff7b223adb8 (Unity) AnimationModeBindings::SamplePlayableGraph
0x00007ff7b2b405e1 (Unity) AnimationMode_CUSTOM_SamplePlayableGraph_Injected
0x000001b12ce805ef (Mono JIT Code) (wrapper managed-to-native) UnityEditor.AnimationMode:SamplePlayableGraph_Injected (UnityEngine.Playables.PlayableGraph&,int,single){noformat}
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