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0
votes
Fixed

"Debug.Log()" outputs file which is not relevant to the user when using ...

Scripting

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Nov 11, 2018

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Version/s: 2017.3.0a1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Create a New Project2. Create a Script where there is a "Debug.Log()" printed when playing3. Attach it to any... Read more

0
votes
By Design

In Editor, SetActive(true) does not work when it is called the first time

Scripting

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Nov 10, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project "setActiveFalse_firstTime7.zip" and scene "FloorMap00"2. Enter Play mode3. In Game View, p... Read more

0
votes
Fixed

Object::GetInstanceID crash when undoing Prefab creation with Undo.Regis...

Asset - Database

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Nov 10, 2018

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Version/s: 2018.3.0a6, 2018.3.0b8

Steps to reproduce:1. Open QA-supplied project ("UnityReproduce1099646.zip")2. Open scene "SampleScene"3. In the Hierarchy window, s... Read more

0
votes
Fixed

PhysicsQuery2D::ColliderCastAll crash when calling Rigidbody2D.Cast

Physics2D

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Nov 10, 2018

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Version/s: 2018.2.7f1, 2018.3.0a1

Steps to reproduce:1. Open User-supplied project2. Play the Scene "SampleScene"3. Press 'D" Expected: no crashActual: crash Reproduc... Read more

0
votes
Fixed

SpriteShapeRenderer passes invalid _texelSize.zw

Package: 2D Sprite Shape

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Nov 10, 2018

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Version/s: 1.0.12-preview.1

Read more

0
votes
Fixed

[IL2CPP] IndexOutOfRangeException is thrown when getting last array valu...

IL2CPP

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Nov 10, 2018

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Version/s: 2017.3.0a1, 2017.4.15f1, 2018.2.12f1, 2018.2.16f1, 2018.3.0b9, 2019.1.0a8

Steps to reproduce:1. Download attached project2. Build "Main" scene for Standalone3. Open build project Expected results: No except... Read more

0
votes
By Design

[UI Elements] An object has a delay in the tracking when moving cursor q...

UI Toolkit

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Nov 10, 2018

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Version/s: 2017.4.14f1, 2019.1.0a8

How to reproduce:1. Open attached "MoveMouse.zip" project2. Go to Test -> "Mouse move"3. Move the cursor quickly Expected result:... Read more

0
votes
By Design

[UIElements] TextField padding is missing on the right side when text is...

UI Toolkit

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Nov 10, 2018

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Version/s: 2017.3.0a1, 2017.4.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached "Bug_UIElements_Padding.zip" project2. Go to Test -> "UIElements_Padding_Bug"3. Observe TextFie... Read more

0
votes
By Design

[Android][OpenGL] MSAA doesn't work when Camera Clear Flags field is set...

Mobile Graphics

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Nov 10, 2018

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Version/s: 2017.4.6f1

To reproduce:1. Open the QA's attached project2. Build and run on Android device3. Observe the thin line Expected result: Anti Alias... Read more

0
votes
Postponed

NavMeshAgent teleports from one position to another when following the N...

AI Navigation

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Nov 10, 2018

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Version/s: 2017.3.0a1, 2017.4.10f1

How to reproduce:1. Download and open the Test.zip project from the provided link bellow2. Enter the Play mode3. Inspect the Scene v... Read more

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