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0
votes
Fixed

Crash on Tilemap::CopyTileDataToTile<0> when importing corrupted Tilemap...

2D

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Nov 13, 2018

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Version/s: 2018.3.0b10

How to reproduce:1. Open the "Tilemap_Crash.zip" project2. If Unity didn't crash, reimport the "Wall" prefab Actual result: Unity cr... Read more

0
votes
Fixed

GICache errors are thrown when baking Terrain with trees having deringin...

Terrain

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Nov 13, 2018

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Version/s: 2018.3.0b10

A large number of failed to copy from GICache errors appear in the console towards the end of baking Steps to reproduce- Import the ... Read more

0
votes
By Design

Unity hangs when trying to attach visual studio debugger

Themes

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Nov 13, 2018

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Version/s: 2018.3.0b10

When testing macOS with the visual studio debugger test case https://tinyurl.com/yb92prvz, Unity will locks up with continuous beach... Read more

0
votes
By Design

[Android] SystemInfo.graphicsMemorySize returns different value dependin...

Mobile

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Nov 13, 2018

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Version/s: 2018.3.0b8

How to reproduce:1. Open attached project "GraphicsMemorySize" (or use APK's attached and skip to the third part)2. Build&amp;Run to... Read more

0
votes
Fixed

The 'w' UV shortcut button does not working in the Lightmap Preview window

Shadows/Lights

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Nov 13, 2018

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Version/s: 2018.3.0b10

Expected ResultLight map UV grid disappeared from the Lighting Preview Window when 'w' key is pressed. Actual ResultLight map UV doe... Read more

0
votes
By Design

Canvas Image element is not centered when created along with the Canvas

uGUI

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Nov 13, 2018

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Version/s: 2018.3.0b10

To reproduce:1. Open any or create a new project2. In a scene with no Canvas create UI -&gt; Image Expected behavior: The Image is a... Read more

1
votes
Won't Fix

[Android][Vulkan] UI Panel with Mask is not rendered on devices with Mal...

Android

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Nov 13, 2018

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Version/s: 2018.3.0b8

How to reproduce:1. Open attached "PanelBug" project2. Build to Android and launch application Expected result - Panel is visible ar... Read more

0
votes
Fixed

[Burst] BurstDisasmCompileCallback crashes when refreshing Disassembly

Package: Burst

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Nov 13, 2018

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Version/s: 0.2.4-preview.31

To reproduce: 1. Download attached project "ECSSandbox.zip" and open in Unity2. Press Jobs &gt; Burst Inspector3. Select "CrashTest+... Read more

3
votes
Won't Fix

[BuildReport] report in IPostProcessBuildWithReport provides incorrect i...

Build Pipeline

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Nov 12, 2018

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Version/s: 2018.2.16f1

IPostProcessBuildWithReport allows users to retrieve information about a build after it's finished. However, much of this informatio... Read more

19
votes
By Design

[XR][OpenVR] ScreenPointToRay() is offset when used in VR

XR SDK

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Nov 12, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR3. Set aspect ratio to "Remote" if not done autom... Read more

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