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0
votes
By Design

[Improved Prefab] Position and Rotation parameters of Transform componen...

Scene Management

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Dec 26, 2018

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Version/s: 2019.1.0a12, 2019.1.0a13

Position and Rotation parameters of Transform component appear in boldface after creating a prefab of the game object. Steps to repr... Read more

0
votes
Won't Fix

Editor crashes when calling CharaterController.Move inside OnControllerC...

Physics

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Dec 26, 2018

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Version/s: 2018.1.0b9, 2018.3.0f1

How to reproduce:1. Open attached project "case_1112823-Repro2" and scene "SampleScene"2. Enter Play mode3. Observe Game View Expect... Read more

75
votes
Fixed

[VR]EarlyUpdate.XRUpdate's CPU usage increases by about 2.4ms every 10mi...

XR SDK

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Dec 26, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce: 1. Create a new project2. Enable VR3. Build for standalone with "Development Build" and "Auto-Connect Profiler"4... Read more

0
votes
Not Reproducible

Crash on GC_mark_from when main camera view is set to see a terrain

Terrain

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Dec 26, 2018

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Version/s: 2018.3.0b12, 2018.3.0f2

To reproduce:1. Create a new project based on HDRP template2. Create a new scene (do not use the default sample scene)3. Import the ... Read more

0
votes
Won't Fix

UI gets behind the layout by a few pixels when using EditorGUILayout.Fad...

IMGUI

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Dec 26, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a12, 2019.2.0a1

How to reproduce:1. Open attached "BugFadeGroupScope.zip" project2. Click on the "MyBehaviour" object in the 'SampleScene' Scene3. G... Read more

0
votes
Fixed

Unity crashes when EntityManager.CreateEntity with MeshLODComponent is c...

Package: Entity Component System (ECS)

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Dec 25, 2018

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Version/s: 0.0.12

How to reproduce:1. Open attached project "CreateEntityWithMeshLODComponent.zip" and scene "World"2. Enter Play mode Expected result... Read more

1
votes
Won't Fix

EditorGUILayout.EnumPopup doesn't save changes from prefab edit mode whe...

IMGUI

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Dec 25, 2018

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open the original project "PrefabsBug.Unity.zip"2. Go to Project window Assets->Prefabs3. Double click on t... Read more

0
votes
Won't Fix

Cubes not drawn to shadow map when their Y scale is 0.14 and directional...

Shadows/Lights

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Dec 25, 2018

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "case_1112631-ShadowIssue" and scene "SampleScene"2. Inspect the Scene or Game View Expect... Read more

0
votes
Duplicate

The FBX model animation jumps in different Scene places when Root Motion...

Animation

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Dec 25, 2018

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached "case_1112616-rootMotion" project2. Play the Scene Expected result: The object moves in one direct... Read more

0
votes
Active

The `finally` block is not called in UnityTest if error message is logged

Package: Test-Framework

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Dec 24, 2018

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Version/s: 2017.3.0a1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download 1112534_repro.zip project2. Run test in play mode Expected results: Code in both "try" and "finally" ... Read more

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