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[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
[UnityWebRequest] DownloadHandlerScript gets paused if scene is not played
To reproduce:1. Open project2. In menu choose 'UNITY' -> ' WebRequest Tester'3. Play empty scene4. Press buffer's 'Make Request' ... Read more
VideoPlayer.loopPointReached invokes twice when WaitForFirstFrame is ena...
Reproduction steps:1. Open the attached “Video Test.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more
Slower performance on macOS when using newest Unity streams [Graphics jo...
Reproduction steps:1. Open the attached project “PerformanceRepro”2. Open the “Assets/MagicaCloth2/Example (Can be deleted)/DemoScen... Read more
Profiler - Taking you to the wrong section when using 'show'
Reproduction steps:1. Create a new project2. Open the Profiler window (Window > Analysis > Profiler)3. Enter the Play Mode and... Read more
Mask component doesn't add Image component in spite of dependency
Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more
[macOS] Editor log shows all texture sizes as 0.1 kb when project is built
Reproduction steps: 1. Open the attached project with macOS machine.2. Select the "test texture" in the project view.3. Note, that i... Read more
Inconsistent folder icon used in Search Index Manager "Roots" section
Steps to reproduce: Create a new Unity Project Open the Search Index Manager window at (menu: Window > Search > Index Manager)... Read more
Visual effect glitches when using "Conform to sphere" with high attracti...
Reproduction steps:1. Open the attached project “VFX_BOOM”2. Open “Assets/Published/Alexander Baggett/Electric Shield/DemoScene/demo... Read more
Second "Build" fails when animation window is opened
To reproduce:1. Open attached project2. Open "game" scene3. Open Animation window4. Build for iOS5. Select "_GameController" game ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title