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Child Canvas elements are not rendered after disabling and re-enabling p...
How to reproduce:1. Open the attached "CanvasInCanvas" project and open "CanvasProblem" scene2. Enter playmode3. Press "Toggle other... Read more
[Android][IL2CPP] Plugins returned value is different between x86 and AR...
Reproduction steps:1) Download and open user's attached project2) Build and run "game" scene on a device with x86 Instruction set Ac... Read more
UnityEngine.Windows class is unreachable in non-Windows store setup. It ...
UnityEngine.Windows class is unreachable in non-Windows store setup. It should be clarified as such I was looking for a System.IO.Fi... Read more
Generated points are not displayed in Chrome and Firefox browsers
Reproduction steps:1. Open the attached project;2. Open the scene "main";3. Disable "SQL Connection" script in "GameObject(2)";4. Bu... Read more
Sprite Packer lost alpha information of packing texture
Steps to reproduce: 1. Import texture that has alpha information to Unity Project2. Change Texture Type to 'Sprite (2D and UI)'.3. F... Read more
OnPostRender executes at the wrong time ignoring Camera depth if Viewpor...
When using a multiple camera set-up to render individual parts of the scene, using OnPostRender will run scripts at the wrong time i... Read more
[Android] [iOS] Jitter in Scroll View if 2 fingers touches the screen an...
Steps to reproduce: 1) Download attached project 'ScrollRectJitterRepro.zip' and open in Unity2) Build and run 'ReproScene' on a dev... Read more
Unity crashes in Play mode at ImageFilters::Blit
If in a script "CompositeCamera" is Graphics.Blit(), it's causes crash to Unity Editor, when button "Play" is pressed To reproduce: ... Read more
Font Size on a Import Settings doesn't resize text when the font Charact...
To reproduce: 1. Download attached project "896661.zip" and open it in Unity2. Open "Title" scene3. Select "Game" view4. In Project ... Read more
Font Material and Font Texture settings are grayed out
To reproduce: 1. Open Unity2. Open attached project3. In Project window go to "fonts" folder4. Expand "Asset.ttf"5. Select "Font Mat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument