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Won't Fix
Votes
0
Found in
5.6.0b9
Issue ID
896661
Regression
No
Font Size on a Import Settings doesn't resize text when the font Character type is set to Dynamic
To reproduce:
1. Download attached project "896661.zip" and open it in Unity
2. Open "Title" scene
3. Select "Game" view
4. In Project window go to "fonts" folder
5. Select "Asset.ttf"
6. In a "Inspector" window set "Font Size" to "200"
7. Make sure that "Character" type is set to "Dynamic"
8. Hit "Apply" button
Expected result: After you pressed "Apply" button, in "Game" view you will see, that text resolution changed
Actual result: After you pressed "Apply" button, in "Game" view you will see, that text resolution doesn't changed
Note: If you select "Character" type to "Unicode", "Font Size" resizes text
Reproduced on Unity 5.5.3f1, 5.6.0f3 and 2017.1.0a6
Could not check for regression in 5.4.x, because files can not be loaded
Video is in "Font size is broken.zip" file
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