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Terrain holes are not rendered in Build when the Shader Graph package is...
To reproduce:1. Open the project “IN-10461”2. Build And Run3. Observe holes in the terrain4. Install the Shader Graph package into t... Read more
Importer(TextureImporter) generated inconsistent result for asset when i...
How to reproduce:1. Open the attached project "Heads"2. Open the "SCENE" scene3. Observe the result Expected result: Assets look the... Read more
[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip"2. Open File>Build Settings...3. Enable Development Build4. Build And ... Read more
[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip"2. Open File>Build Settings...3. Enable Development Build4. Build And ... Read more
Vector Graphics package is not importing transparencies of SVG files
How to reproduce:1. Open the user’s attached project2. In the Project window select the “minus_hover.svg” Texture 2D (Assets > Sp... Read more
Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...
Reproduction steps:1. Open user's attached project2. Press Play Expected result: Editor successfully enters Play ModeActual result: ... Read more
Material Upgrade pop-up appears on opening 3D(URP) Template
Steps to reproduce:1. Open Unity Hub2. Create a 3D(URP) project3. Notice the pop-up Actual result: pop-up appears Expected result: n... Read more
"Unable to intercept Vulkan initialization" gets logged when trying to i...
Reproduction steps: Open the attached project Open the “GfxPluginVulkan.log” file located at the root of the project’s folder Observ... Read more
Error "InvalidOperationException" is thrown when running test in Test Ru...
How to reproduce:1. Open the attached project "1422520.zip"2. Open "SampleScene" in Scenes3. Press Window -> Dots -> Hierarchy... Read more
Mouse scroll value is not updated correctly in Build when project is bui...
How to reproduce:1. Open the attached project "InputSystem.zip"2. Open "Assets > QA > Tests > KeyboardMouseBasic > ISX_K... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open