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EditorUtility.CopySerialized fails when objects assigned to SerializeRef...
Reproduction steps:1. Open attached project "CopySerialized.zip" and scene "SampleScene"2. In Editor menu, click Bug -> Try CopyS... Read more
Objects are not renderer when an unused pass in a shader is excluded fro...
How to reproduce:1. Open the attached project named "TestProject"2. Open the Test Scene3. Observe the cube visible in the Scene view... Read more
Script Execution Order Add Item drop-down list does not open more than o...
How to reproduce:1. Open user's attached "2019.4.3f1-850929" project2. Open the Project Settings (Edit->Project Settings...)3. In... Read more
Transparent pixels are not returned when Texture2D GetPixels is called
How to reproduce:1. Open attached project "GetPisxelBug.zip" and scene "scene"2. Enter Play mode3. In Hierarchy, select "renderer" o... Read more
[XR][XR SDK] Game rendering in HMD breaks when Game window isn't visible...
Reproduction steps:1. Open attached project ("VRBreakRepro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Make Game window inv... Read more
Project build fails when using a folder named "Editor" in a folder that ...
How to reproduce:1. Open user's attached project2. Open Scene "SampleScene"3. Go to File > Build Settings.. and click Add Open Sc... Read more
First layout preset in the list disappears when Editor is recompiled
To reproduce:1. Create and open a new Unity project2. Select Window > Layouts3. Observe the first layout preset in the list (Reve... Read more
[Spring Joint 2D] Unable to change the Distance value from the Inspector
Unable to change the Distance value from the Inspector Steps to Repro:1. Open attached project "SpringJoint2DTest.zip"2. Select Hier... Read more
[Cinemachine] Dropdown doesn't expand on clicking its Lable in Preferenc...
Runtime settings, composer settings & Collider settings dropdown list doesn't expand on clicking its Lable under the Preferences... Read more
Building project when two identical scenes are open crashes the editor
Steps to reproduce:1. Open attached project2. Enter and exit playmode when LandingScene is open3. Build and run the project Actual r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field