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0
votes
By Design

FBX colors does not match the original Asset's colors when importing the...

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the attached project “IN-9377.zip“2. Open the “SampleScene“ Scene3. Double click on the “Assets/Models/Sign... Read more

0
votes
Fixed

[IL2CPP] Project fails to Build fails when 'event Action' is used

IL2CPP

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Mar 18, 2015

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Version/s: 5.0.0p1

To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP2. Observe that the build fails with: IL2CPP error for me... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

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Dec 04, 2019

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Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

0
votes
Feature Request

Capturing two displays with the Recorder will cause the output of the se...

Package: Recorder

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Dec 15, 2023

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Version/s: 3.0.3, 4.0.2, 5.1.0-pre.1

Reproduction steps:1. Open the attached Project “ReproProject”2. Open two Game Views side by side (one with Display 1 and the other ... Read more

0
votes
Fixed

[Mac] Can't duplicate or delete array elements when using the context menu

IMGUI

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Feb 02, 2022

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Version/s: 2021.2.0a18, 2022.1, 2022.1.0b5, 2022.2

How to reproduce:1. Open the attached project "My project (22).zip"2. Select "GameObject" in the Hierarchy window3. Open the Inspect... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Active

Crash on SceneTracker::SetObjectDirty when entering Play mode on a proje...

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3

How to reproduce:1. Open the attached “IN-119753” project2. Open the “SampleScene”3. Enter Play mode4. Observe the crash Reproducibl... Read more

0
votes
Not Reproducible

ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...

Package: TextMeshPro

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Dec 02, 2019

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Version/s: 2.0.1

How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more

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