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Unknown (hidden) 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X

Votes

0

Found in

2020.3.38f1

2021.3.9f1

2022.1.14f1

2022.2.0b6

2023.1.0a8

Issue ID

UUM-12627

Regression

No

FBX colors does not match the original Asset's colors when importing them to Unity

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How to reproduce:
1. Open the attached project “IN-9377.zip“
2. Open the “SampleScene“ Scene
3. Double click on the “Assets/Models/Sign.fbx” Asset to open it with “3D Viewer”

Expected result: The “Sign“ Asset’s colors in the Scene view match the “Sign“ Asset’s colors in the “3D Viewer“
Actual result: The “Sign“ Asset’s colors in the Scene view does not match the “Sign“ Asset’s colors in the “3D Viewer“

Reproducible with: 2020.3.38f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduced on: Windows 10 Enterprise

Note: 3rd step can be done using “Blender“ “IN-9377/Graphics/TestUnity.blend”

  1. Resolution Note:

    The reason why the material has a texture assigned in the original project is because the texture has already been extracted therefore the importer can find it and map it to the material.

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