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0
votes
Fixed

Shader compiler considers '//' after #pragma directive as an input variant

Shaders

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Mar 23, 2017

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Version/s: 2017.1.0a5

Steps to repro: 1. Open attached project;2. In the Project folder go to Assets -> Materials;3. Open 'StandardTest' shader; 4. Not... Read more

0
votes
Fixed

Plugin platform settings are not set when using PluginImporter.SetEditor...

Deployment Management

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Mar 23, 2017

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Version/s: 5.6.0f1

To reproduce:1. Open project2. Open 'RenderingPlugin.bundle' folder settings in inspector. Make sure, that in platform settings CPU ... Read more

0
votes
Fixed

[iOS] UI::PointInRectangle() tests spend a long time in UnityDisplayMana...

iOS

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Mar 23, 2017

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Version/s: 5.6.0f1

UI::PointInRectangle() takes up a large amount of CPU time when UI elements are touched. Steps to reproduce:1) Open the attached pro... Read more

0
votes
Fixed

[SpriteRenderer] Tangent values are not correct on mobile

Shaders

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Mar 23, 2017

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Version/s: 5.6.0b8

How to reproduce:1. Open attached project2. Build to mobile device3. Compare visuals to editor (Images included) Reproduced on: 5.6.... Read more

0
votes
Fixed

Terrain standard shader displays smoothness with max value

Graphics - General

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Mar 23, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Import attached package2. Drag and drop the terrain ExternalResources/hangar/Terrain/Hangar_terrain3. Observe ... Read more

2
votes
Fixed

Animator.Rebind() resets game object position to the original instantiat...

Animation

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Mar 23, 2017

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Version/s: 5.5.2p3

To reproduce:1. Open repro project2. Open and play scene3. Press 'space' Expected: after pressing 'space' key character will stay in... Read more

0
votes
Fixed

[VR]Unity crashes with AnimationCurveTpl<float>::IsValid

VR

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Mar 23, 2017

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Version/s: 5.5.1f1

Unity crashes with Glow VR plugin. Steps to reproduce:1. Create a New project2. Import Glow VR plugin3. Player settings &gt; Other s... Read more

1
votes
Won't Fix

Error message "Application has been suspended, all multiplayer features ...

Networking

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Mar 23, 2017

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Version/s: 5.6.0f1

Reproduction steps:1. Open project attached(NetworkingTest.zip)2. Open scene "MainScene" from Assets folder.3. Attach Microsoft Visu... Read more

0
votes
By Design

Shaders are included into build even when they do not appear in Scenes

Shaders

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Mar 23, 2017

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Version/s: 5.6.0f1

Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more

0
votes
By Design

ComputePenetration scales worse in FixedUpdate than Update all other thi...

Physics

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Mar 23, 2017

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Version/s: 5.6.0f1

How to reproduce: 1. Open attached project2. Open scene FixedUpdateScene.unity3. Play the scene4. Set all of the sliders in the game... Read more

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