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[UX] SVG files that are dragged and dropped onto a canvas are not automa...
How to reproduce:1. Open the attached project ("SVG UX Issue.zip")2. Drag the "kukka" object onto the Canvas3. Observe its Inspector... Read more
No indirect light baked on Progressive CPU when setting bounce value to ...
Steps to reproduce:1. Open attached project "case_1122595"2. Make sure that Lighting window-> Lightmapping Setting-> Bounces v... Read more
Active Constraints number spikes inside profiler when Rigidbodies are ro...
Reproduction steps:1. Open the stripped project inside "1122594_repro.zip"2. Open the Profiler window together with Physics category... Read more
Editor Windows Layout is being saved/loaded incorrectly when saving maxi...
To reproduce:1. Paste Layout files attached into your folder C:\Users\Username\AppData\Roaming\Unity\Editor-5.x\Preferences\Layouts2... Read more
Prefab is returned as null In the Editor if the Prefab has been edited r...
How to reproduce:1. Open the attached project ("case_1122560-PrefabNull.zip")2. Open the "Bug" Scene and click on the "Main" object ... Read more
[Linux][Editor][Vulkan] Error message on creating project "Attempting to...
To reproduce:Just create a project using -force-vulkan The following errors will appear: Attempting to draw without an active shader... Read more
Editor freezes when importing asset with a metafile
Steps to reproduce:1. Download 1122521_assets.zip2. Import "Texture" folder into Unity Expected results: Texture is importedActual r... Read more
Continuously updating colorMultiplier for a Selectable's colors allocate...
How to reproduce:1. Open user-submitted project (ColorTest) and 'SampleScene' scene2. Enter Play Mode3. Open the Profiler window and... Read more
"Selected Object Info" is not expanding in the Physics Debugger
Steps to reproduce:1. Open original project "New Unity Project (32).zip"2. Open the Physics Debugger from Window /Analysis3. Create ... Read more
[Addressables] A scripted object has a different serialization layout wh...
How to reproduce:1. Open the repro project ("Case-1122461.zip")2. Open the Addressable tab3. Select AAS Profile to local4. Build pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open