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User gets "ArgumentNullException: Value cannot be null." error during c...
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual ... Read more
New Cells are not added to the list when "Add to the list" is pressed in...
How to reproduce: 1. Open user attached project “Tilemap Test.zip” 2. Select “Grid” GameObject 3. Open Tile Palette window 4. Create... Read more
A temporary Scene does not get unloaded at the end when running PlayMode...
Steps to reproduce: 1. Open the user’s project 2. Open the “SampleScene” Scene 3. Open the “Test Runner” window (Window → General... Read more
[WebGL] CPU spike in BatchRenderer.Flush when using "Graphics.DrawMeshIn...
How to reproduce: 1. Open the user’s attached project 2. Open Build Settings 3. Enable Development Build, Autoconnect Profiler, a... Read more
URP SMAA produces wrong results on mobile when using default sampler pre...
SMAA on mobile has degraded quality compared to desktop. Setting "Use full sampler precision by default, lower precision explicit... Read more
[Linux] Project import freezes when opening project with over 100k assets
Reproduction steps: 1. Open the attached “IN-18975.zip” project Expected result: The project opens Actual result: Project impor... Read more
Category renaming removes duplicated category from the "Blackboard"
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual ... Read more
"Assertion failed on expression: 'm_BuffersToBind[shaderType][bind].buff...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Enter the Play Mode # Ob... Read more
UI Toolkit Drop Down Menu clips off-screen when it's at the very bottom ...
Reproduction steps: # Open the attached project # Open the “/Demo/Demo.uxml” Visual Tree Asset # Move the “#perfDropDown” eleme... Read more
The selected value is not visible when it should be on the DropDown Button
Reproduction steps: # Open the attached project # Enter the Play Mode # Click on the Button with an arrow pointing down icon in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used