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By Design
Votes
0
Found in
2021.3.11f1
2022.1.19f1
2022.2.0b10
2023.1.0a14
Issue ID
UUM-17480
Regression
No
New Cells are not added to the list when "Add to the list" is pressed in the Tile Palette window
How to reproduce:
1. Open user attached project “Tilemap Test.zip”
2. Select “Grid” GameObject
3. Open Tile Palette window
4. Create New Palette and press Edit
5. Change Default Brush to GameObject Brush
6. Add any GameObject to Game Object
7. Press the “Add to the list” button in Cells → Element 0
Expected result: new cell is added to the list
Actual result: new cell is not added to the list and Selected Game Object is reseted back to default
Reproducible with: 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a14
Couldn’t test with: 2020.3.40f1 (no GameObject Brush)
Workaround: the size of the list can be changed by changing Size X, Y, and Z values
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Resolution Note:
The size of the list of Cells is controlled by the Size field, as the size is determined by the width, height and depth of the Brush, rather than the size of a list.
The inspector for the GameObject Brush uses the default inspector for the elements in each cell. Unfortunately, this cannot be changed to remove the additional UX which changes the size or add elements.