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By Design

Votes

0

Found in

2021.3.11f1

2022.1.19f1

2022.2.0b10

2023.1.0a14

Issue ID

UUM-17480

Regression

No

New Cells are not added to the list when "Add to the list" is pressed in the Tile Palette window

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How to reproduce:
1. Open user attached project “Tilemap Test.zip”
2. Select “Grid” GameObject
3. Open Tile Palette window
4. Create New Palette and press Edit
5. Change Default Brush to GameObject Brush
6. Add any GameObject to Game Object
7. Press the “Add to the list” button in Cells → Element 0

Expected result: new cell is added to the list
Actual result: new cell is not added to the list and Selected Game Object is reseted back to default

Reproducible with: 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a14
Couldn’t test with: 2020.3.40f1 (no GameObject Brush)

Workaround: the size of the list can be changed by changing Size X, Y, and Z values

  1. Resolution Note:

    The size of the list of Cells is controlled by the Size field, as the size is determined by the width, height and depth of the Brush, rather than the size of a list.

    The inspector for the GameObject Brush uses the default inspector for the elements in each cell. Unfortunately, this cannot be changed to remove the additional UX which changes the size or add elements.

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