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0
votes
Fixed

[Graphics-General] "GLSL compilation failed" exceptions are thrown on sw...

Graphics - General

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Dec 21, 2018

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Version/s: 2019.1.0a13

"GLSL compilation failed" exceptions are thrown on switching Windows Graphics APIs to OpenGLES2. Steps to repro:1. Create a new Proj... Read more

0
votes
Fixed

[GPU PLM] CPU device is picked for baking on GPU PLM and crash in InitOp...

Progressive Lightmapper

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Dec 21, 2018

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Version/s: 2019.1.0a13

Prerequisites:The issue reproduces on DELL XPS laptop having GeForce 640m and integrated Intel HD Graphics 4000 GPUs. For repro it's... Read more

2
votes
Not Reproducible

[BuiltIn] Transforming position with LocalToWorld while the input is in ...

Package: Visual Effect Graph

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Dec 21, 2018

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Version/s: 4.3.0

Repro steps:1. Add the VFX to the Scene2. Open the attached VFX asset.3. Make sure the Position input of the Transform (Position) no... Read more

0
votes
By Design

Unity tests are not being detected while being visible in the Rider

Unity Test Runner

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open User-supplied project (link in edit)2. Open Window -> General -> Test Runner Expected: There are te... Read more

0
votes
Fixed

[Vulkan] Crash on changing Windows Graphics API to OpenGLCore.

Graphics - General

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Dec 21, 2018

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Version/s: 2019.1.0a13

Crash on changing Graphics API from D2D11 => D3D12 => Vulkan => OpenGLCore. Steps to repro:1. Create a new Project.2. File ... Read more

0
votes
By Design

[WebGL] Deployed app is unable to redirect to another URL when the playe...

WebGL

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Dec 21, 2018

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Version/s: 2018.2.15f1

How to reproduce:1. Set up a Heroku account.2. Download Ruby (programming language)3. Download Ruby on Rails4. Set up a pipeline on ... Read more

0
votes
Fixed

[Mac] Editor freezes when importing/reimporting script that contains uni...

Asset - Importers

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Dec 21, 2018

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Version/s: 2017.2.0f3, 2018.3.0a3, 2019.1.0a1

To reproduce:1. Open any project2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully impo... Read more

0
votes
By Design

Particle System startSizeMultiplier and startSize overrides each other w...

Visual Effects - Legacy

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Dec 21, 2018

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Version/s: 2017.2.0f3

To reproduce:1. Open user's attached project2. Enter Play mode3. Observe Console window and Inspector window Expected: startSizeMult... Read more

0
votes
Fixed

Particle System's height / distribution in Play Mode is affected when ch...

Visual Effects - Legacy

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2017.4.17f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project ("SimulationSpeedRepro.zip")2. Select ParticleSystemGruen in the Hierarchy3. Inspect the G... Read more

0
votes
Fixed

A button which hides all Gameobjects in the Scene does not un-hide them ...

Scene Hierarchy

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Dec 21, 2018

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Version/s: 2019.1.0a13

To reproduce:1. Open any project2. Click the little eye icon next to the Scene in the Hierarchy to hide all gameobjects from the Sce... Read more

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