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[GPU PLM] CPU device is picked for baking on GPU PLM and crash in InitOp...
Prerequisites:The issue reproduces on DELL XPS laptop having GeForce 640m and integrated Intel HD Graphics 4000 GPUs. For repro it's... Read more
[BuiltIn] Transforming position with LocalToWorld while the input is in ...
Repro steps:1. Add the VFX to the Scene2. Open the attached VFX asset.3. Make sure the Position input of the Transform (Position) no... Read more
Unity tests are not being detected while being visible in the Rider
Steps to reproduce:1. Open User-supplied project (link in edit)2. Open Window -> General -> Test Runner Expected: There are te... Read more
[Vulkan] Crash on changing Windows Graphics API to OpenGLCore.
Crash on changing Graphics API from D2D11 => D3D12 => Vulkan => OpenGLCore. Steps to repro:1. Create a new Project.2. File ... Read more
[WebGL] Deployed app is unable to redirect to another URL when the playe...
How to reproduce:1. Set up a Heroku account.2. Download Ruby (programming language)3. Download Ruby on Rails4. Set up a pipeline on ... Read more
[Mac] Editor freezes when importing/reimporting script that contains uni...
To reproduce:1. Open any project2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully impo... Read more
Particle System startSizeMultiplier and startSize overrides each other w...
To reproduce:1. Open user's attached project2. Enter Play mode3. Observe Console window and Inspector window Expected: startSizeMult... Read more
Particle System's height / distribution in Play Mode is affected when ch...
How to reproduce:1. Open attached project ("SimulationSpeedRepro.zip")2. Select ParticleSystemGruen in the Hierarchy3. Inspect the G... Read more
A button which hides all Gameobjects in the Scene does not un-hide them ...
To reproduce:1. Open any project2. Click the little eye icon next to the Scene in the Hierarchy to hide all gameobjects from the Sce... Read more
Renaming ends when hovering over ProBuilder Window elements
How to reproduce:1. Open attached project "Case_1111680_Renamed"2. Open ProBuilder window (Tools > ProBuilder > ProBuilder Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script