Search Issue Tracker
[Linux] GameObjects in the Hierarchy window are not highlighted when dra...
Reproduction steps:1. Open a new or an existing project2. Add a few GameObjects to the Hierarchy window if there are none3. Create a... Read more
[Bug] Compute Shader Asset Importer doesn't update/reorder Platform List...
On switching the Graphics API, the CSMain Kernel of a Compute Shader Asset does not reorder the Platform List while compiling code.R... Read more
[Android][IL2CPP] ARM64 Release build fails
Doing an ARM64 release build fails in UnityLinker with this call stack: Fatal error in Unity CIL LinkerSystem.NullReferenceException... Read more
[TMP] [iOS] Password Input Field with Hidden Mobile Input deletes charac...
Reproduction steps:1. Open project in "ReproProject.zip"2. Open "SampleScene.unity"3. There is a TMP password Input Field in the Sce... Read more
[iOS] crash when Notification with Data parameter set to null is pushed ...
Reproduction steps:1. Open project in "MobileNotificationsBug.zip"2. Build the project for iOS and Deploy it to an iOS device using ... Read more
SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Rel...
How to reproduce:1. Open the attached project (case-1250452.zip)2. Make sure that 'Enter Play Mode options' is enabled and 'Reload S... Read more
[Mobile] Render over native UI does not make app transparent
How to reproduce:1. Create a new Project2. Set Camera to "Solid Color" and change color alpha to 1403. In Player settings > Resol... Read more
Bolt (VisualScripting Asset) load is high
When using Bolt 2.0 the editor window uses a large percentage of GPU resources. Unity will idle with 0% GPU but simply having the bo... Read more
[iOS] [IL2CPP] crash on il2cpp::os::Image::Initialize() on Application l...
Reproduction steps:1. Open user's attached project in "NativePluginsWithInstagramAndSnapchatKits.zip"2. Go Edit -> Build Settings... Read more
Shader compiler throwing internal communicating errors for UniversalForw...
How to reproduce:1. Open user-submitted project (827425-ShaderCompilerRepro.zip)2. Open the SampleScene3. Select "CSR3_Env" in the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code