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[Linux] GameObjects in the Hierarchy window are not highlighted when dra...
Reproduction steps:1. Open a new or an existing project2. Add a few GameObjects to the Hierarchy window if there are none3. Create a... Read more
[Bug] Compute Shader Asset Importer doesn't update/reorder Platform List...
On switching the Graphics API, the CSMain Kernel of a Compute Shader Asset does not reorder the Platform List while compiling code.R... Read more
[Android][IL2CPP] ARM64 Release build fails
Doing an ARM64 release build fails in UnityLinker with this call stack: Fatal error in Unity CIL LinkerSystem.NullReferenceException... Read more
[TMP] [iOS] Password Input Field with Hidden Mobile Input deletes charac...
Reproduction steps:1. Open project in "ReproProject.zip"2. Open "SampleScene.unity"3. There is a TMP password Input Field in the Sce... Read more
[iOS] crash when Notification with Data parameter set to null is pushed ...
Reproduction steps:1. Open project in "MobileNotificationsBug.zip"2. Build the project for iOS and Deploy it to an iOS device using ... Read more
SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Rel...
How to reproduce:1. Open the attached project (case-1250452.zip)2. Make sure that 'Enter Play Mode options' is enabled and 'Reload S... Read more
Empty square brackets appear in the scene file after adding the Composit...
How to reproduce it:1. Open the attached project "1292639.zip"2. Open the “Test.unity” file with the Visual Studio3. In Visual Studi... Read more
Bolt (VisualScripting Asset) load is high
When using Bolt 2.0 the editor window uses a large percentage of GPU resources. Unity will idle with 0% GPU but simply having the bo... Read more
[iOS] [IL2CPP] crash on il2cpp::os::Image::Initialize() on Application l...
Reproduction steps:1. Open user's attached project in "NativePluginsWithInstagramAndSnapchatKits.zip"2. Go Edit -> Build Settings... Read more
Shader compiler throwing internal communicating errors for UniversalForw...
How to reproduce:1. Open user-submitted project (827425-ShaderCompilerRepro.zip)2. Open the SampleScene3. Select "CSR3_Env" in the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons