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0
votes
By Design

Zooming Scene view with alt and right click is not cleared when releasin...

MacOS

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Jan 10, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

1. Create or open any Unity project2. Hold alt, then hold right click in Scene view and move the mouse around to zoom in or out3. Re... Read more

6
votes
Fixed

[Android] Development Build crashes on “MemoryProfiler::MemoryProfiler()...

Mobile

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Jan 10, 2019

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Version/s: 2018.3.0b11, 2018.3.0f2

Repro steps:1. Open attached project2. Build and Run on Android Actual: Black screen appears without a splash screen and a crash is ... Read more

0
votes
Not Reproducible

Errors are spammed and it is impossible to Generate Lightning when using...

Version Control

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Jan 10, 2019

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Version/s: 2018.3.0a11, 2018.3.1f1, 2019.1.0a9

How to reproduce:1. Create a new project2. Go to Menu -> Edit -> Project Settings -> Editor -> Set Version Control Mode ... Read more

0
votes
Fixed

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead ...

Package: Addressables

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Jan 10, 2019

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Version/s: 0.5.3-preview

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead of "ActivePlayModeDataBuilderIndex" and no NULL check for "A... Read more

0
votes
Duplicate

[Vuforia] "GameObject.SetActive" within "OnValidate" on a Prefab when "V...

Scripting

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Jan 10, 2019

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Version/s: 2018.3.0b12, 2018.3.0f2

Reproduction steps: 1. Open "OnValidateCrash.zip" project2. Enter Playmode3. See pop-up: "GetManagerFromContext: pointer to object m... Read more

0
votes
Fixed

GameObject's original position changes when selecting Timeline with its ...

Timeline

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Jan 10, 2019

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Version/s: 2018.3.0b2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download project from OC "Case_1116007_AnimatorTimeline"2. Open Timeline window3. Select "Character" GameObject ... Read more

1
votes
Fixed

Physics Debug overlay panel gets duplicated in Scene view when window ne...

Physics

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Jan 10, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce:1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project)2. Make sure the... Read more

0
votes
Fixed

Optimize GO results in wrong root motion when scrubing blended clips in ...

Animation

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Jan 10, 2019

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Version/s: 2018.3.0a4

root motion is offset after scrubbing back & forth through a blend in Timeline repro:- open attached project- open OGbug scene a... Read more

0
votes
Fixed

Editor crashes on CullCastersCommon when you walk off the edge in a play...

Graphics - General

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Jan 10, 2019

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Version/s: 2018.3.0f2

How to reproduce:1. Open user's attached project2. Enter play mode3. Walk of the edge4. Wait for few seconds - observe the crash Rep... Read more

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