Search Issue Tracker
Fixed
Fixed in 2022.2.0a11
Unknown (hidden) 2023.1.X
Votes
0
Found in
2021.3.9f1
2022.1.4f1
2022.2.0a16
2023.1.0a1
Issue ID
UUM-3324
Regression
No
[HDRP] refraction proxy volumes projection breaks depending on camera orientation and position
* Create a scene with a transparent object inside a small room, make a reflection probe using proxy volume at the correct dimension
* Move the camera around, orientation and position, and notice how the projection isn't stable
You can grab this project : https://github.cds.internal.unity3d.com/alix-michel/TransparencyTestsHDRP
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment