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[MSE] Built lightmaps are not applied due to positioning in hierarchy
Steps to reproduce:1. open users attached project2. open SceneB3. add SceneA to hierarchy4. build lightmap Result: Builds lightmap b... Read more
Can't change "Anchor Presets" in Inspector.
Steps to reproduce:1. Open attached project.2. Open "modal windpw" scene.3. Select "GameObject" object located in "Canvas>Modal P... Read more
[tvOS] Apple TV icon layers has no limit in Unity player settings
Steps to reproduce: 1. Open new Unity project2. Switch to tvOS3. Open 'Player Settings' and go to 'Icon' tab4. Click the '+' in the ... Read more
Particle system scale ignored by Stretch Render Mode
Quick conversion to bug report [don't peer review]. Stretch billboards not affected by scaling mode. Read more
Return license fails on manual activation - no error message
Steps to reproduce:1. Activate editor using Manual activation (Unity > Manage License)2. Attempt to Return License (Unity > Ma... Read more
Build takes much longer in 5.4 compared to 5.2 when Standard shader is a...
Reproduction steps------------------------1) Open user's project2) Build it--- It will take about 15-20 minutes to build in 5.4.0b25... Read more
[Standard Assets] Shadow/Light problem using Projector
Steps to reproduce: 1) Download attached project " PrototypeSkater.zip" and open in Unity.2) Open Test Scene.3) In Project tab, clic... Read more
Images doesn't work with Offset and Tiling values
Steps to reproduce: 1) Download attached project "Sample.zip" and open in Unity.2) Open scene "Main".3) In Project tab, go to Assets... Read more
[GPUInstancing] Returning meshes prevents them from being instanced
Reproduction steps:1. Open the attached project 'Instancing'2. Open the available scene3. Change the Tag of the 'Player' Prefab to '... Read more
CommandBuffer:DrawRender crash if mesh is set to none in RenderingComman...
Steps to reproduce:1. Open attached project "case_813052-MeshFilterCrash.zip"2. Open "_BlurryRefraction" scene.3. Select "_Refractiv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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