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0
votes
Fixed

[Android] Build&Run doesn't deploy apk on device when split APKs by targ...

Mobile

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Mar 05, 2019

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Version/s: 2019.1.0a11, 2019.2.0a7

How to reproduce:1. Create a new project2. Switch platform to Android3. In Player Settings enable "Split APKs by target architecture... Read more

0
votes
Won't Fix

Lighting generation dialog only resets after mouse move

Progressive Lightmapper

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Mar 05, 2019

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Version/s: 2019.2.0a7

-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro:--create new pro... Read more

0
votes
By Design

Editor freezes after Building & Running while in Play mode

Scripting

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Mar 05, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open the "OfflineLobby.unity" scene3. Enter Play Mode4. Press Ctrl + B5. Build the p... Read more

0
votes
Fixed

[Tilemap] Selected sprites disappear while moving in Tile Palette

2D

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Mar 05, 2019

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Version/s: 2019.1.0b6, 2019.2.0a7

Selected sprites disappear when moving them during edit mode in Tile Palette Steps to repro:1. Create a new project2. Window > 2D... Read more

0
votes
By Design

"Line Renderer" with Alignment "Transform Z" doesn't render when straight

Visual Effects - Legacy

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Mar 05, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "LineRenderer.zip" project2. Look at "WontRenderLine"3. Notice that the Line Renderer doesn't render Exp... Read more

0
votes
Fixed

[GPU PLM] Editor crashes in RadeonRaysMeshManager::StorePerInstanceMater...

Progressive Lightmapper

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Mar 05, 2019

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Version/s: 2019.2.0a7

Steps to repro:1. Download the attached project from the link in the comment;2. Open 'AVP6_Desktop' scene;3. In the Lighting window ... Read more

0
votes
Fixed

[Metal] Using Models with Blend Shapes causes the Skinning to happen on ...

Metal

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Mar 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2

To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity2. Open "SampleScene" scene3. Make sure the current t... Read more

0
votes
By Design

[WebGL]Settings are missing from Publishing settings tab

WebGL

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Mar 05, 2019

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Version/s: 2019.1.0a10, 2019.1.0b5

[WebGL]Memory Size and Linker Target settings are missing from the Publishing settings tab Steps To Reproduce: 1. Create a Project2.... Read more

0
votes
Fixed

Darker Post Processing effect when platform is set to iOS or Android

Package: PostProcessing

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Mar 05, 2019

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Version/s: 2.1.4

How to reproduce:1. Open attached Unity project2. Change platform to Android or iOS3. Load "SampleScene" scene Expected result: Slig... Read more

0
votes
By Design

Crash on mono_string_new when calling external DLL function

Mono

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Mar 05, 2019

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Version/s: 2018.1.0a1, 2018.2.0b9, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Actual result: Unity crashes. Reprod... Read more

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