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[Android] Build&Run doesn't deploy apk on device when split APKs by targ...
How to reproduce:1. Create a new project2. Switch platform to Android3. In Player Settings enable "Split APKs by target architecture... Read more
Lighting generation dialog only resets after mouse move
-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro:--create new pro... Read more
Editor freezes after Building & Running while in Play mode
How to reproduce:1. Open the attached project2. Open the "OfflineLobby.unity" scene3. Enter Play Mode4. Press Ctrl + B5. Build the p... Read more
[Tilemap] Selected sprites disappear while moving in Tile Palette
Selected sprites disappear when moving them during edit mode in Tile Palette Steps to repro:1. Create a new project2. Window > 2D... Read more
"Line Renderer" with Alignment "Transform Z" doesn't render when straight
Reproduction steps: 1. Open "LineRenderer.zip" project2. Look at "WontRenderLine"3. Notice that the Line Renderer doesn't render Exp... Read more
[GPU PLM] Editor crashes in RadeonRaysMeshManager::StorePerInstanceMater...
Steps to repro:1. Download the attached project from the link in the comment;2. Open 'AVP6_Desktop' scene;3. In the Lighting window ... Read more
[Metal] Using Models with Blend Shapes causes the Skinning to happen on ...
To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity2. Open "SampleScene" scene3. Make sure the current t... Read more
[WebGL]Settings are missing from Publishing settings tab
[WebGL]Memory Size and Linker Target settings are missing from the Publishing settings tab Steps To Reproduce: 1. Create a Project2.... Read more
Darker Post Processing effect when platform is set to iOS or Android
How to reproduce:1. Open attached Unity project2. Change platform to Android or iOS3. Load "SampleScene" scene Expected result: Slig... Read more
Crash on mono_string_new when calling external DLL function
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Actual result: Unity crashes. Reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open