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GameObjects with Colliders go through terrain collider when the velocity...
Steps to reproduce:1. Open "case_1118715"2. Press Play3. Press the button in the top left corner of the Game Window Expected results... Read more
Position of the GameObject could not be changed when animation in Timeli...
How to reproduce:1. Open attached project "Case_1118708_animationbug.zip"2. Open "SampleScene" scene3. Enter Play mode4. Wait until ... Read more
[Vulkan] NVidia drivers crash when attempting to call GetDimensions on S...
How to reproduce:1. Open user's attached project2. Open "SampleScene" inside "Scenes" folder3. Enter play mode - Observe a crash Rep... Read more
Crash on Mono JIT Code when calling virtual protected void
How to reproduce:1. Open the "mono_crash,zip" project2. Open the "test_scene.unity" scene3. Press Play Actual result: Unity crashes.... Read more
[VFX] Uninformative errors are thrown when Quad Output's Speed Range is ...
How to reproduce:1. Open the attached project ("case_1118665-DaEffects.zip")2. Open the repro scene ("repro")3. In the Hierarchy, se... Read more
System.Numerics Vector sizes are all 16 bytes instead of 8, 12 and 16 bytes
How to reproduce:1. Open the attached "UnityBugSystemNumericsVector2Size.zip" project2. Open the "Bug" scene3. Enter Play mode Expec... Read more
Tag is not found when removing and adding the same tag and building the ...
How to reproduce:1. Open attached project "Case_1118608_tags.zip"2. Open "SampleScene" scene3. Open "Tags & Layers" (Edit > P... Read more
Height of the Terrain is calculated without using Y position of the Game...
How to reproduce:1. Open attached project "Case_1118605_TerrainHeight"2. Open "SampleScene" scene3. Select Terrain GameObject in the... Read more
Unity crashing when baking lights and generating light UV
Step to reproduce: 1. Click Generate Lighting2. Wait3. Crash Notes: - Only reproduces in CPU Lightmapper.- Only reproduces when Gene... Read more
BuildExternalObjectsCache throws NullReferenceException when inspecting ...
How to reproduce:1. Open the user-provided project2. In Project window, select "cone_ground_smoke.fbx" asset3. Holding "Ctrl" key, s... Read more
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