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0
votes
Fixed

[Android] same Atlas assets are being included in Asset Bundle multiple ...

Asset Bundles

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Jan 29, 2019

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Version/s: 2017.4.14f1

To reproduce:1. Open user's attached project "AtlasDuplication.zip", swithc to Android2. Open AssetBundle Browser, switch to Android... Read more

0
votes
Won't Fix

Post-processors cause black-screen in some builds and editors

MacOS

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Jan 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce:1) Create a new project2) Import the attached unity package3) Open the ErrorScene4) On MainCamera, enable all the compo... Read more

0
votes
Fixed

UI Image position is set to NaN after changing Orthographic Camera size ...

uGUI

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Jan 28, 2019

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Version/s: 2018.3.0a5, 2018.3.3f1, 2019.2.0a1

How to reproduce:1. Open attached Unity project2. Reset Rect Transform component from Image GameObject3. Change Orthographic Camera ... Read more

0
votes
Won't Fix

RectTransform Anchor Mode returns wrong results when "Undo" is used

uGUI

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Jan 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project (scenefile.zip)2. Open the scene "UnityScrollbarBug"3. In the scene heirarchy, select the ... Read more

0
votes
Not Reproducible

Removing Unity Post Processing does't completely remove it from cameras ...

Package: PostProcessing

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Jan 28, 2019

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Version/s: 2.1.3

To reproduce:1. Open attached project "ImageEffectscalls.zip"2. Make sure that Allow HDR and Allow MSAA is disabled on the Main Came... Read more

0
votes
Fixed

SkinnedMeshRender with blend shapes gives "Thread group size must be abo...

Graphics - General

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Jan 28, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a7

Reproduction steps:1. Open the attached project named "Case_1121794"2. Try to move the "ExampleScene" object in the Sample scene3. O... Read more

0
votes
Fixed

[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...

Asset - Database

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Jan 28, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "metaConflictTest.zip" project2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaHac... Read more

0
votes
Postponed

[LWRP] Shadow map bake does not respect material's Receive Shadows property

Package: Scriptable Render Pipeline Lightweight

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Jan 28, 2019

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Version/s: 5.2.3

To reproduce:1. Open user's attached project "shadowcaster.zip"2. Observe the the shadows being cast on a plane which has it's mater... Read more

0
votes
Fixed

[GPU PLM] Scene is black after baking lighting with the GPU Lightmapper

Progressive Lightmapper

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Jan 28, 2019

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Version/s: 2019.2.0a3

Steps to repro:1. Open the attached project and 'SampleScene';2. Wait for the scene to bake. Expected result:Scene is baked. Both di... Read more

0
votes
Fixed

Line and Trail Renderers throw errors in the console when Inspector wind...

Themes

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Jan 28, 2019

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Version/s: 2019.1.0a10, 2019.2.0a3

Steps to reproduce: 1. Download the attached project and open SampleScene2. Make sure that you Inspector window is docked to the rig... Read more

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