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[Oasis] Stopping play mode while in "Simulate in Editor" Emulation resul...
Steps to reproduce:1. Create new or open any Unity project2. Open Holographic Emulation window and select 'Simulate in Editor' emula... Read more
List.Sort causes memory allocations with .NET 4.6 runtime, but not .NET 3.5
To reproduce: 1. Open the project, attached by the tester (ListSortAllocations.zip)2. Open the "scene" scene3. Make sure that Script... Read more
Timeline tracks hidden after reopening Unity
Steps to reproduce:1. Open attached 'TimelineTrackIssue.zip' Unity project2. Go to Window->Timeline Editor3. Quit Unity4. Reopen ... Read more
"My Issues" tab doesn't show reported issues
Reproduction steps: 1. Open Unity and create a new project2. "Help" -> "Troubleshoot Issue..." -> "My Issues" Expected Result:... Read more
Shader Variants in an AssetBundle with ShaderVariantCollection don't dis...
Reproduction steps: 1. Open "ShaderVariantCollectionIssue.zip" project2. Open the "Main" Scene3. "Issue" -> "Generate AssetBundle... Read more
[SPS] Occlusion mesh is visible when rendering to an RT
In the attached test scene there are two cameras. RT Camera views a cube and an EXR skybox, and renders that to an RT. Main Camera v... Read more
[PLM] Internal: JobTempAlloc warning message appears when adjusting filt...
"Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak" message appears whe... Read more
Modifiers are discarded when pressing hotkey
Modifiers are discarded when pressing hotkey. This will happen on MacOSX after you click on any text field to take focus. Repro:1- O... Read more
Unity Editor crashes when using Marshal and trying to load .bsp file
To reproduce: 1. Download attached project "BSPLoader.zip" and open in Unity2. Open "Test.cs" script and write path to your "de_dust... Read more
[Mac] Curve editor curve disappears on entering playmode
Trail and Line curve disappear on entering playmode To repro:1. Create a project.2. Add Trail or Line game object.3. Select Trail / ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled