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0
votes
Fixed

After 64 halos are rendered other halos are rendered in unexpected locat...

Shadows/Lights

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Apr 17, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Open attached project2. Open "halos" scene3. Observe that only 64 halos are drawn correctly Expected result: h... Read more

0
votes
Not Reproducible

Texture with straight lines becomes distorted in built scene, when 'Resi...

MacOS

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Apr 17, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open project2. Build and run scene( run built scene in 640x 480 windowed mode, for more clear repro, resize window)3... Read more

0
votes
Not Reproducible

"NullReferenceException: Object reference not set to an instance of an o...

Editor - Other

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Apr 17, 2017

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Version/s: 2017.1.0b2

"NullReferenceException: Object reference not set to an instance of an object" when exiting Play on OSX only. Happening only on OSX,... Read more

0
votes
Duplicate

Erroneous object instantiation when dragging prefab from Project window ...

Asset and Scene Management

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Apr 16, 2017

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Version/s: 2017.1.0b1

To reproduce:1. Create new project2. Create cube and its prefab, delete cube from scene3. Drag prefab to scene (do not release mouse... Read more

0
votes
Fixed

Project sometimes fail to build due to different serialization order in ...

Serialization

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Apr 16, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached (PartialClassBuild.zip).2. Build it on standalone player. Expected result: It will be bu... Read more

0
votes
Fixed

Screen tearing and jittering issues in the game view

Scene/Game View

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Apr 16, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project ("StutterTest")2. Open "main" scene3. Play the scene4. Observe the screen tearing Expect... Read more

0
votes
Fixed

BoxCollider2D with PlatformEffector2D using ColliderMask does not collid...

Physics2D

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Apr 15, 2017

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Version/s: 5.6.0f3

BoxCollider2Ds with PlatformEffector2Ds using Collider Masks does not collide, even when masks are set to "Everything." To reproduce... Read more

0
votes
Fixed

"IActiveBuildTargetChanged" tries to create abstract class instead of de...

Scripting

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Apr 15, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached (Unity2017_IActiveBuildTargetChanged.zip).2. Open Build Settings3. Switch active build-t... Read more

5
votes
Duplicate

Error 'outputVertexCount == sharedData.indexCount' appears when nested c...

UI

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Apr 15, 2017

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Version/s: 2017.1.0b1

Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Observe console. Result:When a canvas is created with these el... Read more

1
votes
Fixed

[iOS] Opening a project which contains a Launch Screen causes an additio...

iOS

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Apr 15, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download, extract and open "901782 repro.zip"2. Build the project to iOS3. Deploy the application to an iOS de... Read more

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