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Asset thumbnails are pink (not updated) after using SRP
Asset previews are not updated according to the change of RenderPipeline. Steps:1. Use the attached project2. In Graphics Settings, ... Read more
Exceptions raised and Inspector is broken after user removes a component...
Steps:1. Create two GameObjects2. Add Audio Listener on one of them3. MultiSelect those two GameObjects4. Add AudioSource to them5. ... Read more
Slider in Shortcuts Window slides under arrow button when scrolling down...
How to reproduce:1. Open attached project "Case_1126932.zip"2. Open Shortcuts Window (Edit > Shortcuts)3. Scroll down with mouse ... Read more
[Android] Duplicate plugins with the same names prevent from exporting a...
Errors related to duplicate plugins with same names thrown in the console which prevents from exporting a project to Android. Steps ... Read more
[Android] [LWRP] [Vulkan] Particles are rendered in black on Galaxy S6 E...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Vulkan is the only Graphics API in the Player Setting... Read more
[iOS] The whole project recursively copies itself into the Build folder ...
To reproduce: 1. Download attached project “case_1124821-iosPluginTest 2.zip" and open in Unity2. Open "EmptyScene" scene3. Go to yo... Read more
Memory leaks are introduced when calling Texture2D.GenerateAtlas
How to reproduce:1. Open the "SampleScene" Scene in the attached "UVPacking.zip" Project2. Enter Play Mode3. If the Editor does not ... Read more
Frame Debugger is flickering when changing Game View Scale or moving Gam...
How to reproduce:1. Open attached project "case_1126668-LSRD2"2. Open Frame Debugger and place it near Game View3. Change Game View ... Read more
[XR][Android][URP] Water System is not rendered if VR is enabled
How to reproduce:1. Open attached project "WaterRepro"2. Build to Android, notice that VR app opens and water is not rendered3. Disa... Read more
Depending on the placement of the GCU profiler, the global GPU usage pat...
Steps to reproduce:1. Open attached project "case_1126835"2. In the Profiler window on the top click "Add Profiler" and press GPU3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size