Search Issue Tracker
[Oculus GO] Android application crashes when launched (signal 11 (SIGSEG...
Since the issue seems fixed after the Oculus API update in 2018.3, there's little merit in backtracing where it broke To reproduce:1... Read more
Unity crashes in "Scripting::ScriptingWrapperFor" when trying to import ...
Steps to reproduce:1. Download the attached files(oc link)- Also, download and install Magic Leap SDK if not done prior2. Create a n... Read more
Input.GetKeyUp and Input.GetKeyDown always Return False when used in the...
How to reproduce:1. Open "SampleScene" Scene in the attached "UnityTest.zip" Project2. Enter Play Mode3. Press Spacebar on the Keybo... Read more
Batch mode crash when playing VideoPlayer on Metal headless
Reproduction steps: 1. Open "1127529" -> "scripts" -> "util_libraries.sh" in a Text Editor2. Change "unity_bin_path" to your E... Read more
[Probuilder] Mesh renderer with ProBuilder Trigger is not disabled after...
To reproduce:1. Open QA attached project "PBuilder.zip"2. Enter Play mode and press Space Expected: trigger is still hidden after sc... Read more
[Alembic] No SRP shader for Lightweight in the package
Using Lightweight RP template, no alembic shader for LWRP available in the package 1. Create a new project using LWRP template2. Imp... Read more
[Alembic] HDRP Alembic shader aren't use by default on import
Using HDRP template, the HDRP LitAlembic shader isn't use by default for creating materials, instead the Standard (legacy) Alembic s... Read more
[Input] Xbox controller input not detected
Steps to reproduce:1. Open user attached project2. Connect 3 XBox controllers3. Play the scene and observe that controller input is ... Read more
GVR package removal logic doesn't respect dependencies other than Daydre...
I found that the GVR package, used by both Google Cardboard and Daydream, is always removed from the manifest.json if Daydream is di... Read more
#if UNITY_ADS doesn't return the right result when not on Ads platform ...
This small repro project was ripped out of a customer project. Repro steps: - download this project- open it with unity 18.3, 19.1 o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size